SFML playground
Go to file
Jan Haller 519e1f9572 Improve sf::Transform documentation
Clarifies order of combine() and equivalence of operations.
Closes #1608.
2020-01-02 15:27:47 +01:00
.github Added GitHub issue and PR templates 2018-04-28 15:38:22 +02:00
cmake Fix CMake scripts to install and find doxygen's generated SFML.tag file 2019-11-19 09:26:49 +01:00
doc Fix CMake scripts to install and find doxygen's generated SFML.tag file 2019-11-19 09:26:49 +01:00
examples Add support for creating Vulkan window surfaces. 2019-10-16 21:48:24 +02:00
extlibs Add support for creating Vulkan window surfaces. 2019-10-16 21:48:24 +02:00
include/SFML Improve sf::Transform documentation 2020-01-02 15:27:47 +01:00
src/SFML Force OpenGL states to be reset when RenderTarget detects that a new context has to be tracked. In the case a context is re-created, FBO RenderTextures would not trigger resetting of the OpenGL states if they were drawn to first since re-initialization of the RenderTarget only happens when a context owner such as a RenderWindow is re-created. Fixes #1625. 2020-01-02 15:27:20 +01:00
test Renamed test targets to test-sfml-module structure 2019-02-19 10:16:38 +01:00
tools Use GnuInstallDirs module for cmake install paths 2019-09-01 21:48:10 +02:00
.editorconfig Added an .editorconfig file 2015-02-06 11:07:39 +01:00
.gitattributes Added a FLAC file to the Sound example to cover all three supported formats. 2015-03-28 22:49:46 +01:00
.travis.yml Use GnuInstallDirs module for cmake install paths 2019-09-01 21:48:10 +02:00
changelog.md Updated the changelog and version number for 2.5.1 2018-10-15 21:52:40 +02:00
CMakeLists.txt Use GnuInstallDirs module for cmake install paths 2019-09-01 21:48:10 +02:00
CONTRIBUTING.md Turned the header image in readme.md into a link. 2018-02-10 17:12:54 +01:00
license.md Updated the copyright year to 2019 2019-01-08 08:53:33 +01:00
readme.md Turned the header image in readme.md into a link. 2018-02-10 17:12:54 +01:00

SFML logo

SFML — Simple and Fast Multimedia Library

SFML is a simple, fast, cross-platform and object-oriented multimedia API. It provides access to windowing, graphics, audio and network. It is written in C++, and has bindings for various languages such as C, .Net, Ruby, Python.

Authors

Download

You can get the latest official release on SFML's website. You can also get the current development version from the Git repository.

Install

Follow the instructions of the tutorials, there is one for each platform/compiler that SFML supports.

Learn

There are several places to learn SFML:

Contribute

SFML is an open-source project, and it needs your help to go on growing and improving. If you want to get involved and suggest some additional features, file a bug report or submit a patch, please have a look at the contribution guidelines.