SFML playground
68850d331f
removed part of the sentence that stated that cursor grabbing is different for fullscreen windows as this is not the case. |
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cmake | ||
doc | ||
examples | ||
extlibs | ||
include/SFML | ||
src/SFML | ||
tools | ||
.editorconfig | ||
.gitattributes | ||
changelog.txt | ||
CMakeLists.txt | ||
CONTRIBUTING | ||
license.txt | ||
readme.txt |
SFML - Simple and Fast Multimedia Library ========================================= SFML is a simple, fast, cross-platform and object-oriented multimedia API. It provides access to windowing, graphics, audio and network. It is written in C++, and has bindings for various languages such as C, .Net, Ruby, Python. Authors ------- Laurent Gomila - main developer (laurent@sfml-dev.org) Marco Antognini - OS X developer (hiura@sfml-dev.org) Jonathan De Wachter - Android developer (dewachter.jonathan@gmail.com) Jan Haller (bromeon@sfml-dev.org) Stefan Schindler (tank@sfml-dev.org) Lukas Dürrenberger (eXpl0it3r@sfml-dev.org) binary1248 (binary1248@hotmail.com) Artur Moreira (artturmoreira@gmail.com) Mario Liebisch (mario@sfml-dev.org) Download -------- You can get the latest official release on SFML website (http://www.sfml-dev.org/download.php). You can also get the current development version from the git repository (https://github.com/SFML/SFML). Install ------- Follow the instructions of the tutorials (http://www.sfml-dev.org/tutorials/), there is one for each platform/compiler that SFML supports. Learn ----- There are several places to learn SFML: * The official tutorials (http://www.sfml-dev.org/tutorials/) * The online API documentation (http://www.sfml-dev.org/documentation/) * The community wiki (https://github.com/SFML/SFML/wiki/) * The community forum (http://en.sfml-dev.org/forums/) (or http://fr.sfml-dev.org/forums/ for French people) Contribute ---------- SFML is an open-source project, and it needs your help to go on growing and improving. If you want to get involved and suggest some additional features, file a bug report or submit a patch, please have a look at the contribution guidelines (http://www.sfml-dev.org/contribute.php).