9280771665
Updated the API documentation of the whole network module The system headers are no longer included by the sfml-network public headers git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1475 4e206d99-4929-0410-ac5d-dfc041789085
207 lines
7.1 KiB
C++
207 lines
7.1 KiB
C++
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Network.hpp>
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#include <fstream>
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#include <iostream>
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////////////////////////////////////////////////////////////
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/// Print a FTP response into a standard output stream
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///
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////////////////////////////////////////////////////////////
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std::ostream& operator <<(std::ostream& stream, const sf::Ftp::Response& response)
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{
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return stream << response.GetStatus() << response.GetMessage();
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}
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////////////////////////////////////////////////////////////
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/// Entry point of application
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///
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/// \return Application exit code
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///
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////////////////////////////////////////////////////////////
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int main()
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{
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// Choose the server address
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sf::IpAddress address;
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do
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{
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std::cout << "Enter the FTP server address : ";
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std::cin >> address;
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}
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while (address == sf::IpAddress::None);
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// Connect to the server
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sf::Ftp server;
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sf::Ftp::Response connectResponse = server.Connect(address);
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std::cout << connectResponse << std::endl;
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if (!connectResponse.IsOk())
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return EXIT_FAILURE;
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// Ask for user name and password
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std::string user, password;
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std::cout << "User name : ";
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std::cin >> user;
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std::cout << "Password : ";
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std::cin >> password;
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// Login to the server
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sf::Ftp::Response loginResponse = server.Login(user, password);
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std::cout << loginResponse << std::endl;
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if (!loginResponse.IsOk())
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return EXIT_FAILURE;
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// Main menu
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int choice = 0;
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do
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{
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// Main FTP menu
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std::cout << std::endl;
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std::cout << "Choose an action:" << std::endl;
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std::cout << "1. Print working directory" << std::endl;
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std::cout << "2. Print contents of working directory" << std::endl;
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std::cout << "3. Change directory" << std::endl;
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std::cout << "4. Create directory" << std::endl;
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std::cout << "5. Delete directory" << std::endl;
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std::cout << "6. Rename file" << std::endl;
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std::cout << "7. Remove file" << std::endl;
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std::cout << "8. Download file" << std::endl;
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std::cout << "9. Upload file" << std::endl;
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std::cout << "0. Disconnect" << std::endl;
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std::cout << std::endl;
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std::cout << "Your choice: ";
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std::cin >> choice;
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std::cout << std::endl;
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switch (choice)
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{
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default :
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{
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// Wrong choice
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std::cout << "Invalid choice!" << std::endl;
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std::cin.clear();
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std::cin.ignore(10000, '\n');
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break;
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}
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case 1 :
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{
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// Print the current server directory
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sf::Ftp::DirectoryResponse response = server.GetWorkingDirectory();
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std::cout << response << std::endl;
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std::cout << "Current directory is " << response.GetDirectory() << std::endl;
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break;
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}
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case 2 :
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{
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// Print the contents of the current server directory
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sf::Ftp::ListingResponse response = server.GetDirectoryListing();
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std::cout << response << std::endl;
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std::vector<std::string> filenames = response.GetFilenames();
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for (std::vector<std::string>::const_iterator it = filenames.begin(); it != filenames.end(); ++it)
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std::cout << *it << std::endl;
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break;
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}
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case 3 :
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{
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// Change the current directory
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std::string directory;
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std::cout << "Choose a directory: ";
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std::cin >> directory;
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std::cout << server.ChangeDirectory(directory) << std::endl;
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break;
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}
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case 4 :
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{
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// Create a new directory
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std::string directory;
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std::cout << "Name of the directory to create: ";
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std::cin >> directory;
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std::cout << server.CreateDirectory(directory) << std::endl;
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break;
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}
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case 5 :
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{
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// Remove an existing directory
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std::string directory;
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std::cout << "Name of the directory to remove: ";
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std::cin >> directory;
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std::cout << server.DeleteDirectory(directory) << std::endl;
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break;
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}
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case 6 :
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{
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// Rename a file
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std::string source, destination;
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std::cout << "Name of the file to rename: ";
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std::cin >> source;
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std::cout << "New name: ";
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std::cin >> destination;
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std::cout << server.RenameFile(source, destination) << std::endl;
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break;
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}
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case 7 :
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{
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// Remove an existing directory
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std::string filename;
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std::cout << "Name of the file to remove: ";
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std::cin >> filename;
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std::cout << server.DeleteFile(filename) << std::endl;
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break;
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}
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case 8 :
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{
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// Download a file from server
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std::string filename, directory;
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std::cout << "Filename of the file to download (relative to current directory): ";
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std::cin >> filename;
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std::cout << "Directory to download the file to: ";
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std::cin >> directory;
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std::cout << server.Download(filename, directory) << std::endl;
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break;
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}
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case 9 :
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{
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// Upload a file to server
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std::string filename, directory;
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std::cout << "Path of the file to upload (absolute or relative to working directory): ";
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std::cin >> filename;
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std::cout << "Directory to upload the file to (relative to current directory): ";
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std::cin >> directory;
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std::cout << server.Upload(filename, directory) << std::endl;
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break;
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}
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case 0 :
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{
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// Disconnect
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break;
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}
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}
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} while (choice != 0);
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// Disconnect from the server
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std::cout << "Disconnecting from server..." << std::endl;
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std::cout << server.Disconnect() << std::endl;
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// Wait until the user presses 'enter' key
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std::cout << "Press enter to exit..." << std::endl;
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std::cin.ignore(10000, '\n');
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std::cin.ignore(10000, '\n');
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return EXIT_SUCCESS;
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}
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