SFML playground
Go to file
Jonathan De Wachter 75ddae7e90 [Android] Updated the Android CMake toolchain to use libc++ instead of stlport
Warning: I kept the same variable name because this file will be rewritten fairly soon since most of its code no longer applies to SFML and becomes incorrect (too hard to maintain).
Thus stlport variable names refers to libc++ stuff. E.g: ANDROID_USE_STLPORT=1 turns the use of libc++ on.
2014-04-20 12:58:35 +02:00
cmake [Android] Updated the Android CMake toolchain to use libc++ instead of stlport 2014-04-20 12:58:35 +02:00
doc Fixed several Doxygen warnings, limited input to *.hpp files 2014-03-29 12:42:13 +01:00
examples [Android] Dropped stlport in favor of libc++ which supports C++11 2014-04-20 12:58:27 +02:00
extlibs [Android] Dropped stlport in favor of libc++ which supports C++11 2014-04-20 12:58:27 +02:00
include/SFML Implemented sensor API 2014-04-20 12:58:13 +02:00
src/SFML [Android] Forgot to add EGLCheck.cpp to the list of file to build 2014-04-20 12:58:33 +02:00
tools [Android] Updated scripts to use libc++ when building extlibs 2014-04-20 12:58:31 +02:00
.travis.yml added .travis.yml 2013-07-09 23:46:51 -07:00
CMakeLists.txt Uniformized the way CMake find and link against external libraries 2014-04-20 12:57:58 +02:00
license.txt Updated copyright year to 2014 2014-02-06 20:08:26 +01:00
readme.txt Added the Android port 2014-04-20 12:52:04 +02:00

SFML - Simple and Fast Multimedia Library
=========================================

SFML is a simple, fast, cross-platform and object-oriented multimedia API. It provides access to windowing, graphics,
audio and network.
It is written in C++, and has bindings for various languages such as C, .Net, Ruby, Python.

Authors
-------

Laurent Gomila - main developer (laurent.gom@gmail.com)
Marco Antognini - OS X developer (antognini.marco@gmail.com)
Jonathan De Wachter - Android developer (dewachter.jonathan@gmail.com)

Download
--------

You can get the latest official release on SFML website (http://www.sfml-dev.org/download.php).
You can also get the current development version from the git repository (https://github.com/LaurentGomila/SFML).

Install
-------

Follow the instructions of the tutorials (http://www.sfml-dev.org/tutorials.php), there is one for each platform/compiler that SFML supports.

Learn
-----

There are several places to learn SFML:
* The official tutorials (http://www.sfml-dev.org/resources.php#tutorials)
* The online API documentation (http://www.sfml-dev.org/resources.php#documentation)
* The community wiki (https://github.com/LaurentGomila/SFML/wiki/)
* The community forum (http://en.sfml-dev.org/forums/) (or http://fr.sfml-dev.org/forums/ for french people)

Contribute
----------

SFML is an open-source project, and it needs your help to go on growing and improving.
Don't hesitate to post suggestions or bug reports on the forum (http://en.sfml-dev.org/forums/),
submit patches by e-mail, or post new bugs/features requests on the task tracker (https://github.com/LaurentGomila/SFML/issues/).
You can even fork the project on github, maintain your own version and send us pull requests periodically to merge your work.