SFML/samples
LaurentGom 78247bd386 FS#90 - Improve Unicode string classes
Added the sf::String class to replace (and enhance) sf::Unicode::Text
FS#138 - Rename sf::String to sf::Text


git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1286 4e206d99-4929-0410-ac5d-dfc041789085
2009-11-26 08:07:38 +00:00
..
bin Fixed the "edge" effect in the Shader sample 2009-11-12 07:44:11 +00:00
build FS#25 - Change sf::PostFx to a more general purpose pixel shader class (sf::Shader) 2009-11-03 09:04:40 +00:00
ftp Fixed the "edge" effect in the Shader sample 2009-11-12 07:44:11 +00:00
opengl FS#90 - Improve Unicode string classes 2009-11-26 08:07:38 +00:00
pong FS#90 - Improve Unicode string classes 2009-11-26 08:07:38 +00:00
qt Updated documentation 2009-10-15 08:37:32 +00:00
shader FS#90 - Improve Unicode string classes 2009-11-26 08:07:38 +00:00
sockets Changed internal naming convention (local variables now start with a lower case character) 2009-07-11 22:17:24 +00:00
sound Changed internal naming convention (local variables now start with a lower case character) 2009-07-11 22:17:24 +00:00
sound_capture FS#25 - Change sf::PostFx to a more general purpose pixel shader class (sf::Shader) 2009-11-03 09:04:40 +00:00
voip FS#25 - Change sf::PostFx to a more general purpose pixel shader class (sf::Shader) 2009-11-03 09:04:40 +00:00
win32 Changed internal naming convention (local variables now start with a lower case character) 2009-07-11 22:17:24 +00:00
window Various improvements on OpenGL contexts handling 2009-10-27 09:20:20 +00:00
wxwidgets Updated documentation 2009-10-15 08:37:32 +00:00
X11 Fixed compile errors on Linux 2009-07-12 08:07:30 +00:00
Makefile Removed STATIC and DEBUGBUILD options from makefiles, debug symbols are now generated by default and installed to a separate folder 2009-11-19 23:31:33 +00:00