4586db91a9
This removes the sfml- prefixed targets from the export set. The sfml- prefixed targets are still available within the build tree but not to downstream users thus making this an API breaking change when compared to the 2.x releases. To keep things consistent, usage of the sfml- targets were replaced with their namespaced counterparts. This has a number of benefits: 1. It's more idiomatic. Modern CMake libraries are expected to have namespaced targets. 2. Namespaced targets are less likely to collide with user-defined targets. No one will accidentally define a SFML:: target. 3. If a namespaced target is not found by CMake, configuration will immediately stop.
83 lines
3.7 KiB
CMake
83 lines
3.7 KiB
CMake
# in case of static linking, we must also define the list of all the dependencies of SFML libraries
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if(SFML_STATIC_LIBRARIES)
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# detect the OS
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if(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
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set(FIND_SFML_OS_WINDOWS 1)
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elseif(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
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set(FIND_SFML_OS_LINUX 1)
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elseif(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD")
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set(FIND_SFML_OS_FREEBSD 1)
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elseif(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
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if (DEFINED IOS)
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set(FIND_SFML_OS_IOS 1)
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else()
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set(FIND_SFML_OS_MACOSX 1)
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endif()
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endif()
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# start with an empty list
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set(FIND_SFML_DEPENDENCIES_NOTFOUND)
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# macro that searches for a 3rd-party library
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function(sfml_bind_dependency)
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cmake_parse_arguments(THIS "" "TARGET;FRIENDLY_NAME" "SEARCH_NAMES" ${ARGN})
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if (THIS_UNPARSED_ARGUMENTS)
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message(FATAL_ERROR "Unknown arguments when calling sfml_bind_dependency: ${THIS_UNPARSED_ARGUMENTS}")
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endif()
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# No lookup in environment variables (PATH on Windows), as they may contain wrong library versions
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find_library(${THIS_FRIENDLY_NAME}_LIB NAMES ${THIS_SEARCH_NAMES}
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PATHS ${FIND_SFML_PATHS} PATH_SUFFIXES lib NO_SYSTEM_ENVIRONMENT_PATH)
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mark_as_advanced(${THIS_FRIENDLY_NAME}_LIB)
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if(${THIS_FRIENDLY_NAME}_LIB)
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set_property(TARGET ${THIS_TARGET} APPEND PROPERTY INTERFACE_LINK_LIBRARIES "${${THIS_FRIENDLY_NAME}_LIB}")
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else()
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set(FIND_SFML_DEPENDENCIES_NOTFOUND "${FIND_SFML_DEPENDENCIES_NOTFOUND} ${THIS_FRIENDLY_NAME}" PARENT_SCOPE)
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endif()
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endfunction()
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# SFML::Window
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list(FIND SFML_FIND_COMPONENTS "Window" FIND_SFML_WINDOW_COMPONENT_INDEX)
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if(FIND_SFML_WINDOW_COMPONENT_INDEX GREATER -1)
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if(FIND_SFML_OS_LINUX OR FIND_SFML_OS_FREEBSD)
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sfml_bind_dependency(TARGET X11 FRIENDLY_NAME "X11" SEARCH_NAMES "X11")
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sfml_bind_dependency(TARGET X11 FRIENDLY_NAME "Xrandr" SEARCH_NAMES "Xrandr")
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sfml_bind_dependency(TARGET X11 FRIENDLY_NAME "Xcursor" SEARCH_NAMES "Xcursor")
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endif()
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if(FIND_SFML_OS_LINUX)
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sfml_bind_dependency(TARGET UDev FRIENDLY_NAME "UDev" SEARCH_NAMES "udev" "libudev")
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endif()
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if (FIND_SFML_OS_WINDOWS)
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set_property(TARGET OpenGL APPEND PROPERTY INTERFACE_LINK_LIBRARIES "OpenGL32")
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elseif(NOT FIND_SFML_OS_IOS)
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sfml_bind_dependency(TARGET OpenGL FRIENDLY_NAME "OpenGL" SEARCH_NAMES "OpenGL" "GL")
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endif()
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endif()
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# SFML::Graphics
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list(FIND SFML_FIND_COMPONENTS "Graphics" FIND_SFML_GRAPHICS_COMPONENT_INDEX)
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if(FIND_SFML_GRAPHICS_COMPONENT_INDEX GREATER -1)
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sfml_bind_dependency(TARGET Freetype FRIENDLY_NAME "FreeType" SEARCH_NAMES "freetype")
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endif()
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# SFML::Audio
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list(FIND SFML_FIND_COMPONENTS "Audio" FIND_SFML_AUDIO_COMPONENT_INDEX)
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if(FIND_SFML_AUDIO_COMPONENT_INDEX GREATER -1)
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sfml_bind_dependency(TARGET OpenAL FRIENDLY_NAME "OpenAL" SEARCH_NAMES "OpenAL" "openal" "openal32")
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if (NOT FIND_SFML_OS_IOS)
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sfml_bind_dependency(TARGET VORBIS FRIENDLY_NAME "VorbisFile" SEARCH_NAMES "vorbisfile")
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sfml_bind_dependency(TARGET VORBIS FRIENDLY_NAME "VorbisEnc" SEARCH_NAMES "vorbisenc")
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endif()
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sfml_bind_dependency(TARGET VORBIS FRIENDLY_NAME "Vorbis" SEARCH_NAMES "vorbis")
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sfml_bind_dependency(TARGET VORBIS FRIENDLY_NAME "Ogg" SEARCH_NAMES "ogg")
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sfml_bind_dependency(TARGET FLAC FRIENDLY_NAME "FLAC" SEARCH_NAMES "FLAC")
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endif()
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if (FIND_SFML_DEPENDENCIES_NOTFOUND)
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set(FIND_SFML_ERROR "SFML found but some of its dependencies are missing (${FIND_SFML_DEPENDENCIES_NOTFOUND})")
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set(SFML_FOUND FALSE)
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endif()
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endif()
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