8a1a6bbfab
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1404 4e206d99-4929-0410-ac5d-dfc041789085
79 lines
2.4 KiB
C++
79 lines
2.4 KiB
C++
////////////////////////////////////////////////////////////
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007 Laurent Gomila (laurent.gom@gmail.com)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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template <typename T>
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Resource<T>::Resource()
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{
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// Nothing to do
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}
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////////////////////////////////////////////////////////////
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template <typename T>
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Resource<T>::Resource(const Resource<T>&)
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{
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// Nothing to do, we don't want to copy observers
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}
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////////////////////////////////////////////////////////////
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template <typename T>
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Resource<T>::~Resource()
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{
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// Notify all observers
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for (typename std::set<ResourcePtr<T>*>::iterator i = myObservers.begin(); i != myObservers.end(); ++i)
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{
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(*i)->OnResourceDestroyed();
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}
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}
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////////////////////////////////////////////////////////////
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template <typename T>
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Resource<T>& Resource<T>::operator =(const Resource<T>&)
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{
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// Nothing to do, we don't want to copy observers
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return *this;
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}
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////////////////////////////////////////////////////////////
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template <typename T>
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void Resource<T>::Connect(ResourcePtr<T>& observer) const
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{
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sf::Lock lock(myMutex);
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myObservers.insert(&observer);
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}
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////////////////////////////////////////////////////////////
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template <typename T>
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void Resource<T>::Disconnect(ResourcePtr<T>& observer) const
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{
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sf::Lock lock(myMutex);
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myObservers.erase(&observer);
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}
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