Updated the PostFx sample, renamed to Shader Renamed all the static X::CanUseX() functions to X::IsAvailable() to make the API more consistent Moved .def files from /build/VC200X to /src in CSFML Minors fixes in CSFML git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1258 4e206d99-4929-0410-ac5d-dfc041789085
6.1 KiB
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6.1 KiB
100x99px
![](/Edgaru089/SFML/raw/commit/8a1a6bbfab96908f66a4086dd1a3bfeaf3bab12c/dotnet/samples/bin/datas/shader/sprite.png)