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Ryan Fields 8e4091f9af Makes joystick button ordering predictable.
Fixes unpredictable or unintentional joystick button ordering by sorting
buttons according to their HID Usage property.  This allows SFML to
adhere to a manufacturer's (or driver implentation's) intended button
ordering.
2012-10-05 12:28:58 -04:00
cmake Minor corrections in the documentation of FindSFML.cmake (components order) 2012-07-07 17:22:40 +02:00
doc Removed the MSCGEN detection -- in fact it was not used 2012-06-17 13:09:25 +02:00
examples Updated Cocoa example 2012-08-20 19:26:30 +02:00
extlibs Recompiled MSVC external libs so that they don't produce the "... conflicts with default lib" linker error anymore 2012-10-04 22:49:55 +02:00
include/SFML Minor updates in the documentation of sf::Shader 2012-10-02 08:19:21 +02:00
src/SFML Makes joystick button ordering predictable. 2012-10-05 12:28:58 -04:00
tools Added dependencies to pkg-config files. 2012-08-02 12:05:27 -04:00
CMakeLists.txt disabled the combination of BUILD_SHARED_LIBS and SFML_USE_STATIC_STD_LIBS in the build files 2012-09-16 20:12:42 +02:00
license.txt Updated the copyright text 2012-03-13 18:37:34 +01:00
readme.txt Updated the forum links in readme.txt 2012-06-07 19:16:52 +02:00

SFML - Simple and Fast Multimedia Library
=========================================

SFML is a simple, fast, cross-platform and object-oriented multimedia API. It provides access to windowing, graphics,
audio and network.
It is written in C++, and has bindings for various languages such as C, .Net, Ruby, Python.

Authors
-------

Laurent Gomila - main developer (laurent.gom@gmail.com)
Marco Antognini - OS X developer (antognini.marco@gmail.com)

Download
--------

You can get the latest official release on SFML website (http://www.sfml-dev.org/download.php).
You can also get the current development version from the git repository (https://github.com/LaurentGomila/SFML).

Install
-------

Follow the instructions of the tutorials (http://www.sfml-dev.org/tutorials/), there is one for each platform/compiler that SFML supports.

Learn
-----

There are several places to learn SFML:
* The official tutorials (http://www.sfml-dev.org/tutorials/)
* The online API documentation (http://www.sfml-dev.org/documentation/)
* The community wiki (https://github.com/LaurentGomila/SFML/wiki/)
* The community forum (http://en.sfml-dev.org/forums/) (or http://fr.sfml-dev.org/forums/ for french people)

Contribute
----------

SFML is an open-source project, and it needs your help to go on growing and improving.
Don't hesitate to post suggestions or bug reports on the forum (http://en.sfml-dev.org/forums/),
submit patches by e-mail, or post new bugs/features requests on the task tracker (https://github.com/LaurentGomila/SFML/issues/).
You can even fork the project on github, maintain your own version and send us pull requests periodically to merge your work.