Removed the AudioResource class git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1166 4e206d99-4929-0410-ac5d-dfc041789085
92 lines
3.7 KiB
C
92 lines
3.7 KiB
C
////////////////////////////////////////////////////////////
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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////////////////////////////////////////////////////////////
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#ifndef SFML_SOUNDBUFFERRECORDER_H
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#define SFML_SOUNDBUFFERRECORDER_H
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Config.h>
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#include <SFML/Audio/Types.h>
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////////////////////////////////////////////////////////////
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/// Construct a new sound buffer recorder
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///
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/// \return A new sfSoundBufferRecorder object (NULL if failed)
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///
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////////////////////////////////////////////////////////////
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CSFML_API sfSoundBufferRecorder* sfSoundBufferRecorder_Create();
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////////////////////////////////////////////////////////////
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/// Destroy an existing sound buffer recorder
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///
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/// \param soundBufferRecorder : Sound buffer recorder to delete
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///
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////////////////////////////////////////////////////////////
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CSFML_API void sfSoundBufferRecorder_Destroy(sfSoundBufferRecorder* soundBufferRecorder);
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////////////////////////////////////////////////////////////
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/// Start the capture.
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/// Warning : only one capture can happen at the same time
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///
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/// \param soundBufferRecorder : Sound buffer recorder to start
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/// \param sampleRate : Sound frequency (the more samples, the higher the quality)
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///
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////////////////////////////////////////////////////////////
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CSFML_API void sfSoundBufferRecorder_Start(sfSoundBufferRecorder* soundBufferRecorder, unsigned int sampleRate);
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////////////////////////////////////////////////////////////
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/// Stop the capture
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///
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/// \param soundBufferRecorder : Sound buffer recorder to stop
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///
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////////////////////////////////////////////////////////////
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CSFML_API void sfSoundBufferRecorder_Stop(sfSoundBufferRecorder* soundBufferRecorder);
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////////////////////////////////////////////////////////////
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/// Get the sample rate of a sound buffer recorder
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///
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/// \param soundBufferRecorder : Sound buffer recorder to get sample rate from
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///
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/// \return Frequency, in samples per second
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///
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////////////////////////////////////////////////////////////
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CSFML_API unsigned int sfSoundBufferRecorder_GetSampleRate(sfSoundBufferRecorder* soundBufferRecorder);
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////////////////////////////////////////////////////////////
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/// Get the sound buffer containing the captured audio data
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/// of a sound buffer recorder
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///
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/// \param soundBufferRecorder : Sound buffer recorder to get the sound buffer from
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///
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/// \return Pointer to the sound buffer (you don't need to destroy it after use)
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///
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////////////////////////////////////////////////////////////
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CSFML_API sfSoundBuffer* sfSoundBufferRecorder_GetBuffer(sfSoundBufferRecorder* soundBufferRecorder);
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#endif // SFML_SOUNDBUFFERRECORDER_H
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