156 lines
5.2 KiB
C++
156 lines
5.2 KiB
C++
#include <SFML/Graphics/Color.hpp>
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#include <doctest/doctest.h>
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#include <GraphicsUtil.hpp>
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TEST_CASE("sf::Color class - [graphics]")
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{
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SUBCASE("Construction")
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{
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SUBCASE("Default constructor")
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{
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const sf::Color color;
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CHECK(color.r == 0);
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CHECK(color.g == 0);
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CHECK(color.b == 0);
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CHECK(color.a == 255);
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}
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SUBCASE("(r, g, b) constructor")
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{
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const sf::Color color(1, 2, 3);
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CHECK(color.r == 1);
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CHECK(color.g == 2);
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CHECK(color.b == 3);
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CHECK(color.a == 255);
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}
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SUBCASE("(r, g, b, a) constructor")
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{
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const sf::Color color(1, 2, 3, 4);
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CHECK(color.r == 1);
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CHECK(color.g == 2);
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CHECK(color.b == 3);
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CHECK(color.a == 4);
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}
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SUBCASE("std::int32_t constructor")
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{
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CHECK(sf::Color(0x00000000) == sf::Color(0, 0, 0, 0));
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CHECK(sf::Color(0x01020304) == sf::Color(1, 2, 3, 4));
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CHECK(sf::Color(0xFFFFFFFF) == sf::Color(255, 255, 255, 255));
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}
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}
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SUBCASE("toInteger()")
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{
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CHECK(sf::Color(0, 0, 0, 0).toInteger() == 0x00000000);
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CHECK(sf::Color(1, 2, 3, 4).toInteger() == 0x01020304);
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CHECK(sf::Color(255, 255, 255, 255).toInteger() == 0xFFFFFFFF);
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}
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SUBCASE("Operations")
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{
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SUBCASE("operator==")
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{
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CHECK(sf::Color() == sf::Color());
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CHECK(sf::Color(1, 2, 3, 4) == sf::Color(1, 2, 3, 4));
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CHECK_FALSE(sf::Color(1, 0, 0, 0) == sf::Color(0, 0, 0, 0));
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CHECK_FALSE(sf::Color(0, 1, 0, 0) == sf::Color(0, 0, 0, 0));
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CHECK_FALSE(sf::Color(0, 0, 1, 0) == sf::Color(0, 0, 0, 0));
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CHECK_FALSE(sf::Color(0, 0, 0, 1) == sf::Color(0, 0, 0, 0));
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}
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SUBCASE("operator!=")
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{
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CHECK(sf::Color(1, 0, 0, 0) != sf::Color(0, 0, 0, 0));
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CHECK(sf::Color(0, 1, 0, 0) != sf::Color(0, 0, 0, 0));
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CHECK(sf::Color(0, 0, 1, 0) != sf::Color(0, 0, 0, 0));
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CHECK(sf::Color(0, 0, 0, 1) != sf::Color(0, 0, 0, 0));
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CHECK_FALSE(sf::Color() != sf::Color());
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CHECK_FALSE(sf::Color(1, 2, 3, 4) != sf::Color(1, 2, 3, 4));
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}
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SUBCASE("operator+")
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{
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CHECK(sf::Color(0, 0, 0, 0) + sf::Color(0, 0, 0, 0) == sf::Color(0, 0, 0, 0));
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CHECK(sf::Color(50, 50, 50, 50) + sf::Color(50, 50, 50, 50) == sf::Color(100, 100, 100, 100));
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CHECK(sf::Color(100, 100, 100, 100) + sf::Color(100, 100, 100, 100) == sf::Color(200, 200, 200, 200));
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CHECK(sf::Color(150, 150, 150, 150) + sf::Color(150, 150, 150, 150) == sf::Color(255, 255, 255, 255));
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CHECK(sf::Color(255, 255, 255, 255) + sf::Color(255, 255, 255, 255) == sf::Color(255, 255, 255, 255));
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}
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SUBCASE("operator-")
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{
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const sf::Color c(50, 50, 50, 50);
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const sf::Color c2(150, 150, 150, 150);
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CHECK(c2 - c == sf::Color(100, 100, 100, 100));
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CHECK(c - c2 == sf::Color(0, 0, 0, 0));
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}
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SUBCASE("operator*")
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{
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const sf::Color c(255, 255, 255, 255);
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const sf::Color c2(2, 2, 2, 2);
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CHECK(c * c2 == sf::Color(2, 2, 2, 2));
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CHECK(c2 * c == sf::Color(2, 2, 2, 2));
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}
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SUBCASE("operator+=")
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{
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sf::Color color(42, 42, 42, 42);
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color += sf::Color(1, 1, 1, 1);
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CHECK(color == sf::Color(43, 43, 43, 43));
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color += sf::Color(250, 250, 250, 250);
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CHECK(color == sf::Color(255, 255, 255, 255));
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}
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SUBCASE("operator-=")
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{
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sf::Color color(248, 248, 248, 248);
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color -= sf::Color(1, 1, 1, 1);
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CHECK(color == sf::Color(247, 247, 247, 247));
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color -= sf::Color(250, 250, 250, 250);
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CHECK(color == sf::Color(0, 0, 0, 0));
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}
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SUBCASE("operator*=")
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{
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sf::Color color(50, 50, 50, 50);
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color *= sf::Color(20, 20, 20, 20);
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CHECK(color == sf::Color(3, 3, 3, 3));
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color *= sf::Color(120, 120, 120, 120);
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CHECK(color == sf::Color(1, 1, 1, 1));
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}
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}
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SUBCASE("Constants")
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{
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CHECK(sf::Color::Black == sf::Color(0, 0, 0));
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CHECK(sf::Color::White == sf::Color(255, 255, 255));
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CHECK(sf::Color::Red == sf::Color(255, 0, 0));
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CHECK(sf::Color::Green == sf::Color(0, 255, 0));
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CHECK(sf::Color::Blue == sf::Color(0, 0, 255));
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CHECK(sf::Color::Yellow == sf::Color(255, 255, 0));
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CHECK(sf::Color::Magenta == sf::Color(255, 0, 255));
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CHECK(sf::Color::Cyan == sf::Color(0, 255, 255));
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CHECK(sf::Color::Transparent == sf::Color(0, 0, 0, 0));
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}
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SUBCASE("Constexpr support")
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{
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constexpr sf::Color color(1, 2, 3, 4);
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static_assert(color.r == 1);
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static_assert(color.g == 2);
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static_assert(color.b == 3);
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static_assert(color.a == 4);
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static_assert(color + color == sf::Color(2, 4, 6, 8));
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static_assert(sf::Color::Black == sf::Color(0, 0, 0, 255));
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}
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}
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