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Guillaume Bertholon ade4a3912a Support sRGB color space in RenderTexture
When the sf::ContextSettings asks for an sRGB capable buffer, set the
rendered image to sRGB mode and convert pixels when drawing.

This is the choice of simplicity compared to actually support textures
with more color depth.
2021-05-11 16:52:55 +02:00
.github Change GitHub Actions failure mode 2021-02-19 20:48:28 +01:00
cmake Fix configuration conflicts with Clang 2021-05-10 12:20:48 +02:00
doc Remove link in documentation main page 2020-05-27 01:12:50 +02:00
examples Switch example resources to public domain ones. 2021-04-02 22:16:22 +02:00
extlibs Updated glad loader to OpenGL 4.6 Compatibility Profile as base and added version support defines to GLExtensions.hpp. 2021-03-28 19:26:16 +02:00
include/SFML Fix incorrect standard includes in 'InputSoundFile' and 'Music' 2021-04-13 10:21:11 +02:00
src/SFML Support sRGB color space in RenderTexture 2021-05-11 16:52:55 +02:00
test Renamed test targets to test-sfml-module structure 2019-02-19 10:16:38 +01:00
tools windows: add resource.rc files to dll builds 2021-04-11 16:02:51 +02:00
.editorconfig Added an .editorconfig file 2015-02-06 11:07:39 +01:00
.gitattributes Added a FLAC file to the Sound example to cover all three supported formats. 2015-03-28 22:49:46 +01:00
changelog.md Updated the changelog and version number for 2.5.1 2018-10-15 21:52:40 +02:00
CMakeLists.txt Fix configuration conflicts with Clang 2021-05-10 12:20:48 +02:00
CONTRIBUTING.md Turned the header image in readme.md into a link. 2018-02-10 17:12:54 +01:00
license.md Update the copyright year to 2021 2021-01-06 20:21:36 +01:00
readme.md Turned the header image in readme.md into a link. 2018-02-10 17:12:54 +01:00

SFML logo

SFML — Simple and Fast Multimedia Library

SFML is a simple, fast, cross-platform and object-oriented multimedia API. It provides access to windowing, graphics, audio and network. It is written in C++, and has bindings for various languages such as C, .Net, Ruby, Python.

Authors

Download

You can get the latest official release on SFML's website. You can also get the current development version from the Git repository.

Install

Follow the instructions of the tutorials, there is one for each platform/compiler that SFML supports.

Learn

There are several places to learn SFML:

Contribute

SFML is an open-source project, and it needs your help to go on growing and improving. If you want to get involved and suggest some additional features, file a bug report or submit a patch, please have a look at the contribution guidelines.