SFML/build/codeblocks/sfml-system.cbp

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4.6 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="sfml-system" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug DLL_Win32">
<Option output="..\..\lib\mingw\sfml-system-d.dll" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\Temp\sfml-system\Debug DLL_Win32" />
<Option type="3" />
<Option compiler="gcc" />
<Option createStaticLib="1" />
<Compiler>
<Add option="-Wall" />
<Add option="-g" />
<Add option="-O0" />
<Add option="-DWIN32" />
<Add option="-D_DEBUG" />
<Add option="-D_LIB" />
<Add option="-DSFML_EXPORTS" />
<Add option="-DSFML_DYNAMIC" />
</Compiler>
<ResourceCompiler>
<Add directory="..\..\src" />
</ResourceCompiler>
</Target>
<Target title="Release DLL_Win32">
<Option output="..\..\lib\mingw\sfml-system.dll" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\Temp\sfml-system\Release DLL_Win32" />
<Option type="3" />
<Option compiler="gcc" />
<Option createStaticLib="1" />
<Compiler>
<Add option="-O3" />
<Add option="-Wall" />
<Add option="-DWIN32" />
<Add option="-DNDEBUG" />
<Add option="-D_LIB" />
<Add option="-DSFML_EXPORTS" />
<Add option="-DSFML_DYNAMIC" />
</Compiler>
<ResourceCompiler>
<Add directory="..\..\src" />
</ResourceCompiler>
</Target>
<Target title="Debug static_Win32">
<Option output="..\..\lib\mingw\libsfml-system-s-d.a" prefix_auto="1" extension_auto="1" />
<Option working_dir="" />
<Option object_output="..\..\Temp\sfml-system\Debug static_Win32" />
<Option type="2" />
<Option compiler="gcc" />
<Option createDefFile="1" />
<Compiler>
<Add option="-Wall" />
<Add option="-g" />
<Add option="-O0" />
<Add option="-DWIN32" />
<Add option="-D_DEBUG" />
<Add option="-D_LIB" />
<Add option="-DSFML_EXPORTS" />
</Compiler>
<ResourceCompiler>
<Add directory="..\..\src" />
</ResourceCompiler>
</Target>
<Target title="Release static_Win32">
<Option output="..\..\lib\mingw\libsfml-system-s.a" prefix_auto="1" extension_auto="1" />
<Option working_dir="" />
<Option object_output="..\..\Temp\sfml-system\Release static_Win32" />
<Option type="2" />
<Option compiler="gcc" />
<Option createDefFile="1" />
<Compiler>
<Add option="-O3" />
<Add option="-Wall" />
<Add option="-DWIN32" />
<Add option="-DNDEBUG" />
<Add option="-D_LIB" />
<Add option="-DSFML_EXPORTS" />
</Compiler>
<ResourceCompiler>
<Add directory="..\..\src" />
</ResourceCompiler>
</Target>
</Build>
<Compiler>
<Add directory="..\..\src" />
<Add directory="..\..\include" />
</Compiler>
<Unit filename="..\..\include\SFML\System\Clock.hpp" />
<Unit filename="..\..\include\SFML\System\Lock.hpp" />
<Unit filename="..\..\include\SFML\System\Mutex.hpp" />
<Unit filename="..\..\include\SFML\System\NonCopyable.hpp" />
<Unit filename="..\..\include\SFML\System\Randomizer.hpp" />
<Unit filename="..\..\include\SFML\System\Resource.hpp" />
<Unit filename="..\..\include\SFML\System\Resource.inl" />
<Unit filename="..\..\include\SFML\System\ResourcePtr.inl" />
<Unit filename="..\..\include\SFML\System\Sleep.hpp" />
<Unit filename="..\..\include\SFML\System\Thread.hpp" />
<Unit filename="..\..\include\SFML\System\Unicode.hpp" />
<Unit filename="..\..\include\SFML\System\Unicode.inl" />
<Unit filename="..\..\include\SFML\System\Vector2.hpp" />
<Unit filename="..\..\include\SFML\System\Vector2.inl" />
<Unit filename="..\..\include\SFML\System\Vector3.hpp" />
<Unit filename="..\..\include\SFML\System\Vector3.inl" />
<Unit filename="..\..\include\SFML\System\Win32\Mutex.hpp" />
<Unit filename="..\..\include\SFML\System\Win32\Thread.hpp" />
<Unit filename="..\..\src\SFML\System\Clock.cpp" />
<Unit filename="..\..\src\SFML\System\Lock.cpp" />
<Unit filename="..\..\src\SFML\System\Platform.hpp" />
<Unit filename="..\..\src\SFML\System\Randomizer.cpp" />
<Unit filename="..\..\src\SFML\System\Sleep.cpp" />
<Unit filename="..\..\src\SFML\System\Unicode.cpp" />
<Unit filename="..\..\src\SFML\System\Win32\Mutex.cpp" />
<Unit filename="..\..\src\SFML\System\Win32\Platform.cpp" />
<Unit filename="..\..\src\SFML\System\Win32\Platform.hpp" />
<Unit filename="..\..\src\SFML\System\Win32\Thread.cpp" />
<Extensions>
<code_completion />
</Extensions>
</Project>
</CodeBlocks_project_file>