SFML/DSFML/import/dsfml/graphics/rect.d
Trass3r 42615a30d9 * replaced the vector classes with a generic one
* fixed wrong member protection in Rect
+ override for DrawableImpl methods

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1537 4e206d99-4929-0410-ac5d-dfc041789085
2010-07-24 00:30:30 +00:00

149 lines
3.4 KiB
D

/*
* DSFML - SFML Library wrapper for the D programming language.
* Copyright (C) 2008 Julien Dagorn (sirjulio13@gmail.com)
* Copyright (C) 2010 Andreas Hollandt
*
* This software is provided 'as-is', without any express or
* implied warranty. In no event will the authors be held
* liable for any damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute
* it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented;
* you must not claim that you wrote the original software.
* If you use this software in a product, an acknowledgment
* in the product documentation would be appreciated but
* is not required.
*
* 2. Altered source versions must be plainly marked as such,
* and must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any
* source distribution.
*/
module dsfml.graphics.rect;
version (Tango)
{
import tango.core.Traits;
}
else
{
template isIntegerType(T)
{
const bool isIntegerType =
is (T == byte) ||
is (T == short) ||
is (T == int) ||
is (T == long);
}
template isRealType(T)
{
const bool isRealType =
is (T == float) ||
is (T == double) ||
is (T == real);
}
}
/**
* Rect is an utility class for manipulating rectangles.
* Template parameter defines the type of coordinates (integer float, ...)
*/
struct Rect(T)
{
T left; // Left coordinate of the rectangle
T top; // Top coordinate of the rectangle
T width; // width
T height; // height
static if (!isIntegerType!(T) && !isRealType!(T))
{
static assert (0, "This type is not supported by Rectangle");
}
T min(T)(T i, T j)
{
return i < j ? i : j;
}
T max(T)(T i, T j)
{
return i > j ? i : j;
}
/**
* Get the right coordinate of the rectangle
*/
T right()
{
return left + width;
}
/**
* Get the bottom coordinate of the rectangle
*/
T bottom()
{
return top + height;
}
/**
* Check if a point is inside the rectangle's area
*
* Params:
* x = X coordinate of the point to test
* y = Y coordinate of the point to test
*
* Returns:
* True if the point is inside
*/
bool contains(T x, T y)
{
return (x >= left) && (x < right) && (y >= top) && (y < bottom);
}
/**
* Check intersection between two rectangles
*
* Params:
* rectangle = Rectangle to test
* overlappingRect = Rectangle to be filled with overlapping rect (NULL by default)
*
* Returns:
* True if rectangles overlap
*/
bool intersects(Rect!(T) rectangle, out Rect!(T) overlappingRect = Rect!(T)())
{
// Compute overlapping rect
auto overlapping = Rect!(T)(
max(left, rectangle.left),
max(top, rectangle.top),
min(right, rectangle.right),
min(bottom, rectangle.bottom)
);
// If overlapping rect is valid, then there is intersection
if ((overlapping.left < overlapping.right) && (overlapping.top < overlapping.bottom))
{
overlappingRect = overlapping;
return true;
}
else
{
overlappingRect = Rect!(T)();
return false;
}
}
//bool opEquals
}
///Alias
alias Rect!(int) IntRect;
///ditto
alias Rect!(float) FloatRect;