341 lines
13 KiB
Plaintext
341 lines
13 KiB
Plaintext
SFML 2.3
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========
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Also available on the website: http://www.sfml-dev.org/changelog.php#sfml-2.3
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General
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=======
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* Examples only link against sfml-main in release mode (#610, #766)
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* Replaced unsigned int with std::size_t for array indices and sizes (#739)
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* Fixed some issues with the Doxygen documentation (#750)
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* Added support for EditorConfig (#751)
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* Hide success message for CMake in quiet mode (#753)
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* Improved documentation for statuses with sf::Ftp (#763)
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* Moved stb_image into the extlibs directory (#795)
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* Changed the SOVERSION to major.minor (#812)
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* Fixed warnings about switch-statements (#863)
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* Added missing includes in the general headers (#851)
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* [Android] Updated toolchain file and dependencies (#791)
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* [Linux] Fixed missing pthread dependency (#794)
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* [OS X] Relaxed CMake installation rules regarding framework dependencies (#767)
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Window
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======
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Features
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--------
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* Added new events for handling high-precision scrolling (#95, #810, #837)
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* Switched from Xlib to XCB (#200, #319, #694, #780, #813, #825)
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* Added support for OpenGL 3 core context creation (#654, #779)
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Bugfixes
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--------
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* Fixed glXSwapIntervalSGI being broken for some driver implementations (#727, #779)
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* Fixed simultaneous context operations causing crashes on some AMD hardware (#778, #779)
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* Fixed joystick identification (#809, #811)
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* [iOS] Fixed various issues including stencil bits, device orientation and retina support (#748)
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* [iOS] Fixed inconsistency between sf::Touch::getPosition and touch events (#875)
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* [Linux] Fixed Alt+F4 not getting triggered in window mode (#274)
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* [Linux] Fixed Unix joystick stuff (#838)
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* [OS X] Fixed typo in JoystickImpl.cpp to prevent a crash (#762, #765)
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* [OS X] Fixed an issue in InputImpl::getSFOpenGLViewFromSFMLWindow (#782, #792)
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Graphics
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========
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Features
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--------
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* Replaced GLEW with loader generated by glLoadGen (#779)
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* Added a new constructor to sf::Color that takes an sf::Uint32 (#722)
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* Updated stb_image to v2.02 (#777)
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* Updated FreeType to v2.5.5 (#799, #804)
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* Added checks for software OpenGL (#870)
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Bugfixes
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--------
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* Fixed GL_ARB_compatibility not being detected (#859)
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* Fixed pixel format selection (#862)
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* Bumped back the OpenGL version requirement to 1.1 (#858)
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Audio
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=====
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Features
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--------
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* Dropped libsndfile and started using Vorbis, FLAC and OGG directly (#604, #757)
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* Added a FLAC file to the sound example (#815)
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Bugfixes
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--------
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* Fixed access violation error in the destructor of sf::AudioDevice (#30, #602)
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* [OS X] Fixed threading issue with sf::SoundStream and OpenAL (#541, #831)
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Network
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=======
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Bugfixes
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--------
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* Fixed sf::TcpSocket not handling partial sends properly (#749, #796)
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SFML 2.2
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========
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Also available on the website: http://www.sfml-dev.org/changelog.php#sfml-2.2
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General
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=======
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* Support for iOS and Android platform (#410, #440)
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* Various documentation corrections (#438, #496, #497, #714)
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* Fixed support for compilers on Debian FreeBSD (#380, #578)
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* Added support for Visual Studio 2013 and proper support for the TDM builds (#482)
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* Fixed CMake problems related to FindSFML and cached variables (#637, #684)
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* Switched and enforced LF line endings (#708, #712)
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* Updated OpenAL to version 1.15.1 (d077210)
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* Made compiler and OS variable names much clearer in CMake files (9b0ed30)
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* Re-enabled RPATH feature (e157e7a)
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* Slight adjustments to the examples (#737)
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* [FreeBSD] Various configuration fixes (#577, #578)
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* [Linux] Updated FindSFML.cmake to add UDev to SFML's dependencies (#728, #729, #734, #736)
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* [OS X] Fixed incorrect symlink in freetype.framework (#519)
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* [OS X] CMake module for correct dependencies (#548)
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* [OS X] Fixed SFML target for Xcode (#595, #596)
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* [OS X] Updated implementation, mainly reverting to non-ARC (#601)
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* [OS X] Fixed memory leaks and dead store (#615)
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* [OS X] Improved event handling and performance (#617)
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* [OS X] Reduced memory usage (#672, #698)
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* [OS X] OS X 10.10 support (#691, #699)
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* [OS X] Improve flexibility of dependencies' locations (#713)
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* [Windows] Removed the hack that copied external libraries into SFML static libraries (dbf01a7)
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System
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======
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Features
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--------
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* Added substring and replace functions to sf::String (#21, #355)
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* Added toUtfX to sf::String (#501)
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* Added fromUtfX functions to set the internal data to a string by converting from another string in a fixed encoding (#196)
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* Added modulo operator for sf::Time (#429, #430)
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* Added division operator for sf::Time (#453)
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Bugfixes
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--------
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* Ensured a high resolution for sf::sleep (#439, #475)
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* [Windows] Fixed stack unalignment by two internal functions (#412)
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Window
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======
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Features
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--------
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* Added window methods to request and to check focus (#518, #525, #613, #723, #735)
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* Provide name, manufacturer ID and product ID via sf::Joystick (#152, #528)
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* [FreeBSD] Joystick support (#477)
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* [OS X] Improved integration with menus and dock actions (#11)
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* [OS X] Support for OpenGL 3.2 (#84)
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* [OS X] Improved fullscreen support (#343)
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* [OS X] Added support for retina displays (#353, #388)
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* [Windows] Removed support for Windows 9x (#469)
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* [Windows] Fixed typo in Windows keyboard implementation (#516)
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Bugfixes
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--------
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* sf::Window::create() now also resets framerate limit (#371)
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* Fixed OpenGL context leak (#635, #705)
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* Fixed various joystick problems (memory leak, accelerometer detected, code refactoring) (#660, #686, #742, #743)
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* Optimized sf::Window::waitEvent a bit, no sleep if events are available at first try (ff555d6)
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* [Linux] Output error message when XOpenDisplay() fails (#508, #616)
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* [Linux] Resize window with setSize when sf::Style::Resize is set (#466)
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* [Linux] Fixed broken key repeat on window recreation (#564, #567)
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* [OS X] Fixed KeyReleased not being fired in fullscreen mode (#465)
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* [OS X] Fixed an issue where disconnecting the keyboard would cause a crash (#467)
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* [OS X] Fixed unexpected resizing behavior (#468)
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* [OS X] Improved resizing windows (#474)
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* [OS X] Fixed memory leak with sf::Window::create() (#484)
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* [OS X] Fixed menu shortcuts in fullscreen on OS X (#527)
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* [OS X] Improved cursor hiding (#703)
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* [OS X] Fixed right click not detected with trackpads (#716, #730)
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* [Windows] Fixed joystick POV values (ef1d29b)
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* [Windows] Fixed Unicode inconsistency (#635)
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* [Windows] Fixed Alt+F4 and mouse clicks issues (#437, #457)
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* [Windows] Send MouseButtonReleased event when the mouse is outside of the window (#455, #457)
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* [Windows] Fixed sf::Joystick wrong registry usage (#701, #702, #706)
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Graphics
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========
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Features
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--------
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* Provide more information about the loaded font in sf::Font (#164)
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* Implemented a more flexible blending system (#298)
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* Added strikethrough text style (#243, #362, #682)
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* Slight optimization for sf::Text::setString (#413)
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* Added subtraction operator for sf::Color (#114, #145)
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* Optimized sf::Image::flipVertically/flipHorizontally (#555)
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* Changed sf::Font measurements from int to float to allow better underline drawing (#693)
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Bugfixes
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--------
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* Improved text quality for small and pixelated fonts (#228)
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* Yet another fix for Intel GPUs with sf::RenderTexture (#418)
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* Removed VTab since it causes issues and doesn't have a use nowadays (#442, #445, #460, #588)
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* Fixed broken BDF and PCF font formats (#448)
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* Fixed compilation issue with newer versions of GCC for sf::Rect (#458)
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* Fixed resetGLStates() not explicitly setting the default polygon mode (#480)
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* Fixed division-by-zero in sf::RectangleShape (#499)
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* Fixed potential memory leak in sf::Font (#509)
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* Updated glext and removed glxext (#511, #583)
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* Make sure texture unit 0 is active when resetting sf::RenderTarget states (#523, #591)
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* Fixed texture rect computation in fonts (#669)
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* Improved rendering of underlined text (#593)
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* Avoided repeated output of error messages (#566)
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* Fixed text rendered with vertical offset on ascent and font size mismatch (#576)
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* Fixed rounding problem for viewports (#598)
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* Fixed sf::Shader::isAvailable() possibly breaking context management (#211, #603, #608, #603)
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* Fixed sf::Texture::getMaximumSize() possibly breaking context management (#666)
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* Fixed various sf::Text rendering issues (#692, #699)
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* The texture matrix is now reset in sf::Texture::bind(NULL) (7c4b058)
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* [Windows] Fixed DPI scaling causing strange window behavior (#679, #681, #688)
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Audio
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=====
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Features
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--------
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* Added support for selecting the audio capture device (#220, #470)
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* Make sf::SoundRecorder processing frequency configurable (#333)
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* Added up vector to sf::Listener (#545)
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Bugfixes
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--------
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* Prevented sf::SoundStream::setPlayingOffset() from restarting playing even when paused (#203, #592)
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* Fixed sf::SoundBuffer contents not being able to be updated when still attached to sounds (#354, 367, #390, #589)
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* Catch audio format error and prevent division by zero (#529)
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* Fixed sf::SoundBuffer returning wrong duration for sounds containing more than ~4.3 million samples (2ff58ed)
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* Optimized sf::Listener with a cache (d97e524)
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Network
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=======
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Features
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--------
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* Added support for PUT and DELETE in sf::Http (#257, #312, #607)
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* Added support for chunked HTTP transfers (#296, #337)
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* Added support for 64-bit integers in sf::Packet (#710)
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* Made sf::Ftp::sendCommand() public (2c5cab5)
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Bugfixes
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--------
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* Checked socket descriptor limit (#153, #628, #683)
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* Fixed sf::TcpSocket::connect()'s switching from blocking to non-blocking mode on immediate connection success (#221)
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* Fixed FTP download and upload file sizes being limited by available RAM (#565, #590)
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* Fixed C++11 compiler warnings for sf::Uint8 (#731, #732)
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SFML 2.1
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========
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Also available on the website: http://www.sfml-dev.org/changelog.php#sfml-2.1
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General
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=======
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* Updated the Window and OpenGL examples (got rid of GLU and immediate mode)
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Window
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======
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Features
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--------
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* Now using inotify on Linux to avoid constantly polling joystick connections (#96)
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* Add keypad return, equal and period keys support for OS X
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* Improved mouse events on OS X regarding fullscreen mode
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* Improved mouse events on OS X (#213, #277)
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* Improved reactivity of setMousePosition on OS X (#290)
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* Added support for right control key on OS X
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* Improved TextEntered for OS X (#377)
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* Improved the performances of Window::getSize() (the size is now cached)
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* Added the WM_CLASS property to SFML windows on Linux
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* Fake resize events are no longer sent when the window is moved, on Linux
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* Pressing ALT or F10 on Windows no longer steals the focus
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Bugfixes
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--------
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* Fixed MouseMove event sometimes not generated when holding left button on Windows (#225)
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* Fixed ContextSettings ignored when creating a 3.x/4.x OpenGL context on Linux (#258)
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* Fixed ContextSettings ignored on Linux when creating a window (#35)
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* Fixed windows bigger than the desktop not appearing on Windows (#215)
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* Fixed KeyRelease events sometimes not reported on Linux (#404)
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* Fixed mouse moved event on OS X when dragging the cursor (#277)
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* Fixed KeyRelease event with CMD key pressed (#381)
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* Fixed taskbar bugs on Windows (#328, #69)
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* Fixed Window::getPosition() on Linux (#346)
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* Unicode characters outside the BMP (> 0xFFFF) are now correctly handled on Windows (#366)
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Graphics
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========
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Features
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--------
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* Checking errors in RenderTarget::pushGLStates() to avoid generating false error messages when user leaves unchecked OpenGL errors (#340)
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* Optimized Shader::setParameter functions, by using a cache internally (#316, #358)
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Bugfixes
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--------
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* Fixed bounding rect of sf::Text ignoring whitespaces (#216)
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* Solved graphics resources not updated or corrupted when loaded in a thread (#411)
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* Fixed white pixel showing on first character of sf::Text (#414)
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* sf::Rect::contains and sf::Rect::intersects now handle rectangles with negative dimensions correctly (#219)
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* Fixed Shape::setTextureRect not working when called before setTexture
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Audio
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=====
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Features
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--------
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* loadFromStream functions now explicitly reset the stream (seek(0)) before starting to read (#349)
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Bugfixes
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--------
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* Added a workaround for a bug in the OS X implementation of OpenAL (unsupported channel count no properly detected) (#201)
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* Fixed SoundBuffer::loadFromStream reading past the end of the stream (#214)
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Network
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=======
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Features
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--------
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* Replaced the deprecated gethostbyname with getaddrinfo (#47)
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* Minor improvements to sf::Packet operators (now using strlen and wcslen instead of explicit loops) (#118)
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Bugfixes
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--------
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* Fixed non-blocking connection with a sf::TcpSocket on Windows
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* Fixed TCP packet data corruption in non-blocking mode (#402, #119)
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* On Unix systems, a socket disconnection no longer stops the program with signal SIGPIPE (#72)
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SFML 2.0
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========
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Also available on the website: http://www.sfml-dev.org/changelog.php#sfml-2.0
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No changelog available. Everything changed.
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Older Releases
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==============
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See the website for changelogs of older releases: http://www.sfml-dev.org/changelog.php
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