56 lines
1.8 KiB
C++
56 lines
1.8 KiB
C++
#include <SFML/Graphics/RenderWindow.hpp>
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// Other 1st party headers
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#include <SFML/Graphics/Image.hpp>
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#include <SFML/Graphics/Texture.hpp>
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#include <SFML/Window/VideoMode.hpp>
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#include <SFML/System/String.hpp>
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#include <doctest/doctest.h>
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#include <GraphicsUtil.hpp>
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#include <type_traits>
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static_assert(!std::is_copy_constructible_v<sf::RenderWindow>);
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static_assert(!std::is_copy_assignable_v<sf::RenderWindow>);
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static_assert(!std::is_nothrow_move_constructible_v<sf::RenderWindow>);
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static_assert(!std::is_nothrow_move_assignable_v<sf::RenderWindow>);
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TEST_CASE("[Graphics] sf::RenderWindow" * doctest::skip(skipDisplayTests))
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{
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SUBCASE("Construction")
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{
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const sf::RenderWindow window(sf::VideoMode(sf::Vector2u(256, 256), 24),
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"Window Title",
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sf::Style::Default,
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sf::ContextSettings());
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CHECK(window.getSize() == sf::Vector2u(256, 256));
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}
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SUBCASE("Clear")
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{
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sf::RenderWindow window(sf::VideoMode(sf::Vector2u(256, 256), 24),
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"Window Title",
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sf::Style::Default,
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sf::ContextSettings());
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REQUIRE(window.getSize() == sf::Vector2u(256, 256));
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sf::Texture texture;
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REQUIRE(texture.create(window.getSize()));
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window.clear(sf::Color::Red);
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texture.update(window);
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CHECK(texture.copyToImage().getPixel(sf::Vector2u(64, 64)) == sf::Color::Red);
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window.clear(sf::Color::Green);
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texture.update(window);
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CHECK(texture.copyToImage().getPixel(sf::Vector2u(128, 128)) == sf::Color::Green);
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window.clear(sf::Color::Blue);
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texture.update(window);
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CHECK(texture.copyToImage().getPixel(sf::Vector2u(196, 196)) == sf::Color::Blue);
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}
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}
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