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Chris Thrasher dda821597b Only compile Catch main once
Because Catch is so expensive to compile, it's really helpful for
initial compile times if this target doesn't have to be recompiled
so often. This won't make a huge impact on developers who are mostly
doing incremental builds but can have a meaningful impact on CI
runners that are always doing clean builds.
2021-12-19 23:11:14 +01:00
.github Enable support for unity builds 2021-08-12 21:00:16 +02:00
cmake Remove build logic for unsupported compilers 2021-12-19 21:51:53 +01:00
doc Remove 'SFML_DEPRECATED' and replace internal usages with '[[deprecated]]' 2021-12-03 19:36:47 +01:00
examples Improve compilation times by removing some includes and avoiding heavy dependencies 2021-12-19 18:13:07 +01:00
extlibs Remove build logic for unsupported compilers 2021-12-19 21:51:53 +01:00
include/SFML Improve compilation times by removing some includes and avoiding heavy dependencies 2021-12-19 18:13:07 +01:00
src/SFML Remove build logic for unsupported compilers 2021-12-19 21:51:53 +01:00
test Only compile Catch main once 2021-12-19 23:11:14 +01:00
tools Added CPack definitions and an NSIS template for easy packaging 2021-05-20 13:53:00 +02:00
.editorconfig Added an .editorconfig file 2015-02-06 11:07:39 +01:00
.gitattributes Added a FLAC file to the Sound example to cover all three supported formats. 2015-03-28 22:49:46 +01:00
.gitignore Add '.gitignore' file 2021-12-05 01:28:05 +00:00
changelog.md Updated the changelog and version number for 2.5.1 2018-10-15 21:52:40 +02:00
CMakeLists.txt Remove build logic for unsupported compilers 2021-12-19 21:51:53 +01:00
CONTRIBUTING.md Turned the header image in readme.md into a link. 2018-02-10 17:12:54 +01:00
license.md Add MP3 decoding support using 'minimp3' 2021-12-08 08:19:08 +01:00
readme.md Update SFML version to 3.0.0 2021-12-02 20:02:15 +01:00

SFML logo

SFML — Simple and Fast Multimedia Library

SFML is a simple, fast, cross-platform and object-oriented multimedia API. It provides access to windowing, graphics, audio and network. It is written in C++, and has bindings for various languages such as C, .Net, Ruby, Python.

Authors

Download

You can get the latest official release on SFML's website. You can also get the current development version from the Git repository.

Install

Follow the instructions of the tutorials, there is one for each platform/compiler that SFML supports.

Learn

There are several places to learn SFML:

Contribute

SFML is an open-source project, and it needs your help to go on growing and improving. If you want to get involved and suggest some additional features, file a bug report or submit a patch, please have a look at the contribution guidelines.