SFML/test/TestUtilities/GraphicsUtil.hpp
2023-05-13 12:38:11 -06:00

30 lines
758 B
C++

// Header for SFML unit tests.
//
// For a new graphics module test case, include this header.
// This ensures that string conversions are visible and can be used by Catch2 for debug output.
#pragma once
#include <WindowUtil.hpp>
#include <iosfwd>
#include <limits>
namespace sf
{
struct BlendMode;
class Color;
class Transform;
template <typename>
class Rect;
std::ostream& operator<<(std::ostream& os, const BlendMode& blendMode);
std::ostream& operator<<(std::ostream& os, const Color& color);
std::ostream& operator<<(std::ostream& os, const Transform& transform);
template <typename T>
std::ostream& operator<<(std::ostream& os, const Rect<T>& rect);
} // namespace sf
bool operator==(const sf::Transform& lhs, const Approx<sf::Transform>& rhs);