58 lines
959 B
C++
58 lines
959 B
C++
#include <SFML/System.hpp>
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#include <cmath>
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#include <cstdlib>
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#include <initializer_list>
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#include <iostream>
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#include <cstdio>
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#include <string>
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#include <vector>
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#include "gui/gui.hpp"
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#include "gui/imgui/imgui.h"
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#include "gui/imgui/imgui_stdlib.h"
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#include "types.hpp"
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using namespace std;
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void ui_bundle();
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void ui_map();
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int main(int argc, char *argv[]) {
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UI ui(sf::Vector2u(1400, 1000), "JackEditor");
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while (ui.Update()) {
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static bool demo_open = false;
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static bool bundleOpen = false, mapOpen = true;
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ig::BeginMainMenuBar();
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ig::Checkbox("Demo Window", &demo_open);
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ig::Separator();
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ig::Checkbox("Bundle", &bundleOpen);
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ig::Separator();
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ig::Checkbox("Map", &mapOpen);
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ig::EndMainMenuBar();
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if (demo_open)
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ig::ShowDemoWindow(&demo_open);
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if (bundleOpen) {
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ig::PushID(1);
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ui_bundle();
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ig::PopID();
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}
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if (mapOpen) {
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ig::PushID(2);
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ui_map();
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ig::PopID();
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}
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ui.Render();
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}
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return 0;
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}
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