JacksEscape/JacksEscape.vcxproj

204 lines
9.2 KiB
XML
Raw Permalink Normal View History

2024-02-29 09:48:29 +08:00
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>17.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{c7225f7b-40c6-4c57-98a9-f7d751a53d28}</ProjectGuid>
<RootNamespace>JacksEscape</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
2024-05-05 13:36:53 +08:00
<EnableASAN>true</EnableASAN>
<EnableFuzzer>true</EnableFuzzer>
2024-02-29 09:48:29 +08:00
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
2024-02-29 09:48:29 +08:00
<ConformanceMode>true</ConformanceMode>
<LanguageStandard>stdcpp20</LanguageStandard>
2024-04-25 11:17:48 +08:00
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
2024-02-29 09:48:29 +08:00
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
2024-02-29 09:48:29 +08:00
<ConformanceMode>true</ConformanceMode>
<LanguageStandard>stdcpp20</LanguageStandard>
2024-04-25 11:17:48 +08:00
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
2024-02-29 09:48:29 +08:00
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
2024-04-25 11:17:48 +08:00
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
2024-02-29 09:48:29 +08:00
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="app.h" />
<ClInclude Include="camera.h" />
<ClInclude Include="entity.h" />
2024-04-23 15:20:02 +08:00
<ClInclude Include="gametime.h" />
<ClInclude Include="input.h" />
<ClInclude Include="leaderboards.h" />
<ClInclude Include="mapper_misc.h" />
<ClInclude Include="particle.h" />
<ClInclude Include="physics.h" />
<ClInclude Include="player.h" />
<ClInclude Include="render_bundle.h" />
<ClInclude Include="render_component.h" />
<ClInclude Include="render_pattern.h" />
<ClInclude Include="render_util.h" />
<ClInclude Include="types.h" />
2024-04-25 11:17:48 +08:00
<ClInclude Include="ui.h" />
<ClInclude Include="util\assert.h" />
2024-02-29 09:48:29 +08:00
<ClInclude Include="util\minmax.h" />
<ClInclude Include="util\queue.h" />
<ClInclude Include="util\rand.h" />
2024-02-29 09:48:29 +08:00
<ClInclude Include="util\tree.h" />
<ClInclude Include="util\tree_internal.h" />
<ClInclude Include="util\vector.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="app.c" />
<ClCompile Include="app_debug.c" />
2024-04-23 15:20:02 +08:00
<ClCompile Include="app_file.c" />
<ClCompile Include="app_render.cpp" />
<ClCompile Include="camera.c" />
<ClCompile Include="entity.c" />
2024-04-23 15:20:02 +08:00
<ClCompile Include="gametime.c" />
<ClCompile Include="input.c" />
<ClCompile Include="leaderboards.c" />
<ClCompile Include="leaderboards_file.c" />
<ClCompile Include="main.cpp" />
<ClCompile Include="mapper_misc.c" />
<ClCompile Include="mapper_misc_render.cpp" />
<ClCompile Include="particle.c" />
<ClCompile Include="particle_render.cpp" />
<ClCompile Include="physics.c" />
<ClCompile Include="physics_move.c" />
<ClCompile Include="player.c" />
<ClCompile Include="render_bundle.c" />
<ClCompile Include="render_bundle_draw.cpp" />
<ClCompile Include="render_bundle_file.c" />
<ClCompile Include="render_component.c" />
<ClCompile Include="render_pattern.c" />
<ClCompile Include="render_util.cpp" />
<ClCompile Include="types.c" />
2024-04-25 11:17:48 +08:00
<ClCompile Include="ui.c" />
<ClCompile Include="ui_action.c" />
2024-04-30 07:13:37 +08:00
<ClCompile Include="ui_boxbuilder.c" />
2024-04-25 11:17:48 +08:00
<ClCompile Include="ui_build.c" />
<ClCompile Include="ui_button.c" />
2024-04-30 07:13:37 +08:00
<ClCompile Include="ui_label.c" />
2024-04-25 11:17:48 +08:00
<ClCompile Include="ui_render.cpp" />
2024-02-29 09:48:29 +08:00
<ClCompile Include="util\queue.c" />
<ClCompile Include="util\rand.c" />
2024-02-29 09:48:29 +08:00
<ClCompile Include="util\tree.c" />
<ClCompile Include="util\vector.c" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
2024-02-29 16:55:50 +08:00
</Project>