JacksEscape/App.c

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#include "App.h"
#include "Entity.h"
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#include "Input.h"
#include "Physics_Component.h"
#include "Player_Component.h"
#include <stdlib.h>
App *app_NewApp() {
App *app = malloc(sizeof(App));
app->input = input_NewSystem(app);
app->physics = physics_NewSystem(app);
app->player = player_NewSystem(app);
app->entity = entity_NewSystem(app);
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app->wantQuit = false;
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return app;
}
void app_DeleteApp(App *app) {
input_DeleteSystem(app->input);
entity_DeleteSystem(app->entity);
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physics_DeleteSystem(app->physics);
player_DeleteSystem(app->player);
free(app);
}
void app_Advance(App *app, Duration deltaTime) {
input_Advance(app->input);
player_Advance(app->player, deltaTime);
physics_Advance(app->physics, deltaTime);
entity_Advance(app->entity, deltaTime);
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}