2024-02-29 09:48:29 +08:00
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#include "vector.h"
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#include "string.h"
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#include "stdlib.h"
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vector_Vector *vector_Create(uintptr_t objectSize) {
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vector_Vector *vec = malloc(sizeof(vector_Vector));
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vec->objectSize = objectSize;
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vec->size = 0;
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vec->data = 0;
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vec->data = malloc(objectSize);
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vec->cap = objectSize;
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return vec;
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}
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// Resizes the underlying buffer to a new capacity
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static inline void __vector_Rebuffer(vector_Vector *vec, uintptr_t newcap) {
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void *newbuf = malloc(newcap);
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memcpy(newbuf, vec->data, vec->size);
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free(vec->data);
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vec->data = newbuf;
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vec->cap = newcap;
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}
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void vector_Destroy(vector_Vector *vec) {
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free(vec->data);
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free(vec);
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}
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void *vector_Push(vector_Vector *vec, const void *data) {
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vector_Append(vec, data, 1);
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return vec->data + vec->size - vec->objectSize;
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}
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2024-02-29 16:17:55 +08:00
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bool vector_Pop(vector_Vector *vec, void *out_data) {
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if (!vector_Size(vec))
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return false;
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if (out_data)
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memcpy(out_data, vec->data + (vec->size - vec->objectSize), vec->objectSize);
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vector_Resize(vec, vector_Size(vec) - 1);
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return true;
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}
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2024-02-29 09:48:29 +08:00
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void vector_Append(vector_Vector *vec, const void *data, uintptr_t n) {
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uintptr_t oldsize = vec->size, addsize = vec->objectSize * n;
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vector_Resize(vec, oldsize + addsize);
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if (data)
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memcpy(vec->data + oldsize, data, addsize);
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else
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memset(vec->data + oldsize, 0, addsize);
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}
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void vector_Resize(vector_Vector *vec, uintptr_t size) {
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2024-03-05 14:17:53 +08:00
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uintptr_t newsize = size;
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2024-02-29 09:48:29 +08:00
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if (newsize > vec->cap) {
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// grow the buffer exponentially
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uint64_t newcap = vec->cap;
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while (newcap < newsize)
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newcap *= 2;
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__vector_Rebuffer(vec, newcap);
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}
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vec->size = newsize;
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}
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uintptr_t vector_Size(vector_Vector *vec) {
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return vec->size / vec->objectSize;
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}
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void vector_Clear(vector_Vector *vec) {
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vec->size = 0;
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}
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void vector_ShrinkBuffer(vector_Vector *vec) {
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if (vec->size != vec->cap)
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__vector_Rebuffer(vec, vec->size);
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}
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uintptr_t vector_Capacity(vector_Vector *vec) {
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return vec->cap / vec->objectSize;
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}
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void vector_Reserve(vector_Vector *vec, uintptr_t cap) {
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uintptr_t newcap = vec->objectSize * cap;
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if (newcap > vec->cap)
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__vector_Rebuffer(vec, newcap);
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}
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void *vector_At(vector_Vector *vec, uintptr_t i) {
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return vec->data + vec->objectSize * i;
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}
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// Data returns the data buffer.
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void *vector_Data(vector_Vector *vec) {
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return vec->data;
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}
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