31 lines
696 B
C
31 lines
696 B
C
|
|
||
|
#include "app.h"
|
||
|
#include "util/vector.h"
|
||
|
|
||
|
#include <stdio.h>
|
||
|
|
||
|
|
||
|
#define PUSH_STRING(str) vector_Append(vec_string, str, strlen(str));
|
||
|
|
||
|
void app_DebugText(App *app, vector_Vector *vec_string) {
|
||
|
vector_Clear(vec_string);
|
||
|
char buf[256] = {};
|
||
|
|
||
|
Component_Player *player = app->player->player;
|
||
|
if (!player) {
|
||
|
PUSH_STRING("Player not available\n");
|
||
|
} else {
|
||
|
snprintf(
|
||
|
buf, sizeof(buf) - 1,
|
||
|
"Player:\n Pos: [%.4lf, %.4lf], Vec:[%.4lf, %.4lf]\n",
|
||
|
player->super->position->position.x,
|
||
|
player->super->position->position.y,
|
||
|
player->super->position->velocity.x,
|
||
|
player->super->position->velocity.y);
|
||
|
PUSH_STRING(buf);
|
||
|
}
|
||
|
|
||
|
char zero = '\0';
|
||
|
vector_Push(vec_string, &zero);
|
||
|
}
|