JacksEscape/Entity.h

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2024-02-29 11:22:52 +08:00
#pragma once
#include <stdint.h>
#include "util/vector.h"
#ifdef __cplusplus
extern "C" {
#endif
// Entity.
typedef struct {
uintptr_t type;
const char *name;
} Entity;
#ifdef __cplusplus
}
#endif