JacksEscape/types.h

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C
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#pragma once
#include <stdint.h>
#include <stdbool.h>
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#include <stdlib.h>
#include <string.h>
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#ifdef __cplusplus
extern "C" {
#endif
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static inline void *zero_malloc(size_t size) {
void *d = malloc(size);
memset(d, 0, size);
return d;
}
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// A 2d vector of double.
typedef struct {
double x, y;
} Vec2;
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inline Vec2 vec2(double x, double y) {
Vec2 v = {.x = x, .y = y};
return v;
}
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Vec2 vec2_Add(Vec2 x, Vec2 y);
Vec2 vec2_Scale(Vec2 v, double scale);
// A 2d box of double.
typedef struct {
Vec2 lefttop;
Vec2 size;
} Box2;
// Intersection test.
bool box2_Intersects(const Box2 x, const Box2 y, Box2 *out_intersection);
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Box2 box2_Offset(Box2 box, Vec2 offset);
Box2 box2_OffsetX(Box2 box, double offsetX);
Box2 box2_OffsetY(Box2 box, double offsetY);
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// Time duration.
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typedef struct {
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int64_t microseconds;
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} Duration;
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static inline double duration_Seconds(const Duration t) { return ((double)t.microseconds) / 1000000.0; }
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static inline double duration_Milliseconds(const Duration t) { return ((double)t.microseconds) / 1000.0; }
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// This function has a precision of at most 1ms under Windows. Sad
void duration_Sleep(const Duration t);
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// A Time point, counted since a fixed point in the past.
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typedef struct {
int64_t microseconds;
} TimePoint;
TimePoint time_Now();
Duration time_Since(TimePoint prev);
Duration time_Difference(TimePoint now, TimePoint prev);
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Duration time_Reset(TimePoint *prev);
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// 1e-6
extern const double EPS;
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#ifdef __cplusplus
}
#endif