2024-03-07 10:05:32 +08:00
|
|
|
#pragma once
|
|
|
|
|
|
|
|
#include "player.h"
|
|
|
|
#include "types.h"
|
|
|
|
|
|
|
|
|
|
|
|
#ifdef __cplusplus
|
|
|
|
extern "C" {
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
typedef struct _App App;
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
App *super;
|
|
|
|
Component_Player *player;
|
|
|
|
|
2024-03-08 14:51:29 +08:00
|
|
|
Box2 screen; // Screen box, e.g. 1280x720 origin (0,0)
|
2024-03-07 10:05:32 +08:00
|
|
|
Box2 cam, target; // Current & target camera
|
|
|
|
double speed; // Fraction of distance between cam & target to be covered in 1 sec
|
|
|
|
} System_Camera;
|
|
|
|
|
|
|
|
System_Camera *camera_NewSystem(App *super);
|
|
|
|
void camera_DeleteSystem(System_Camera *sys);
|
|
|
|
|
2024-03-08 14:51:29 +08:00
|
|
|
void camera_AddEntity(System_Camera *sys, Entity *e);
|
|
|
|
void camera_DeleteEntity(System_Camera *sys, uintptr_t id);
|
|
|
|
|
2024-03-07 10:05:32 +08:00
|
|
|
void camera_Advance(System_Camera *sys, Duration deltaTime);
|
|
|
|
|
2024-03-08 14:51:29 +08:00
|
|
|
Vec2 camera_TransformVec2(System_Camera *sys, Vec2 world);
|
|
|
|
Box2 camera_TransformBox2(System_Camera *sys, Box2 world);
|
|
|
|
|
2024-03-07 10:05:32 +08:00
|
|
|
|
|
|
|
#ifdef __cplusplus
|
|
|
|
}
|
|
|
|
#endif
|