render_Bundles loading

This commit is contained in:
Edgaru089 2024-03-28 14:04:43 +08:00
parent 5698bca940
commit 203f54f76c
8 changed files with 334 additions and 0 deletions

3
app.c
View File

@ -7,11 +7,14 @@
#include "physics.h" #include "physics.h"
#include "player.h" #include "player.h"
#include "types.h" #include "types.h"
#include "render_bundle.h"
#include <stdlib.h> #include <stdlib.h>
#include <stdio.h> #include <stdio.h>
App *app_NewApp() { App *app_NewApp() {
render_LoadBundle("bundles.txt");
App *app = malloc(sizeof(App)); App *app = malloc(sizeof(App));
app->input = input_NewSystem(app); app->input = input_NewSystem(app);

21
bundles.txt Normal file
View File

@ -0,0 +1,21 @@
BUNDLE info_plate
PRIM LINES
FG ffffff
BG 000000
P 123 456
P 456 789
P 324 123
P 432 123
ENDPRIM
ENDBUNDLE
BUNDLE info_plate2
PRIM LINES
FG ffffff
BG 000000
P 123 456
P 456 789
P 324 123
P 432 123
ENDPRIM
ENDBUNDLE

View File

@ -56,6 +56,7 @@ int main() {
} }
closegraph(); closegraph();
app_DeleteApp(app);
printf("%.6lf seconds has elapsed\n", duration_Seconds(time_Since(startup))); printf("%.6lf seconds has elapsed\n", duration_Seconds(time_Since(startup)));
return 0; return 0;
} }

46
render_bundle.c Normal file
View File

@ -0,0 +1,46 @@
#include "render_bundle.h"
#include "types.h"
#include "util/vector.h"
/*
render_Primitive *render_NewPrimitive(render_PrimitiveType type) {
render_Primitive *p = malloc(sizeof(render_Primitive));
p->type = type;
p->points = vector_Create(sizeof(Vec2));
return p;
}
void render_DeletePrimitive(render_Primitive *p) {
vector_Destroy(p->points);
free(p);
}
*/
void render_Push(render_Primitive *p, Vec2 point) {
vector_Push(p->points, &point);
}
render_Bundle *render_NewBundle(const char *name) {
render_Bundle *b = malloc(sizeof(render_Bundle));
b->name = copy_malloc(name);
b->prims = vector_Create(sizeof(render_Primitive));
return b;
}
void render_DeleteBundle(render_Bundle *b) {
for (int i = 0; i < vector_Size(b->prims); i++) {
render_Primitive *p = vector_At(b->prims, i);
if (p->points)
vector_Destroy(p->points);
}
vector_Destroy(b->prims);
free(b);
}
void render_DrawBundleW(App *app, render_Bundle *b, Vec2 offset) {
for (int i = 0; i < vector_Size(b->prims); i++)
render_DrawPrimitiveW(app, vector_At(b->prims, i), offset);
}

65
render_bundle.h Normal file
View File

@ -0,0 +1,65 @@
#pragma once
#include "render_util.h"
#include "types.h"
#include "util/vector.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef enum {
render_Lines, // Individial lines
render_LineStrip, // Connected lines
render_Polygon // Filled polygon
} render_PrimitiveType;
// render_Primitive describes one render operation.
typedef struct {
FillMode mode; // fill mode
uint32_t fg, bg; // foreground & background colors
render_PrimitiveType type;
vector_Vector *points; // Vector of Vec2
} render_Primitive;
// render_Primitive *render_NewPrimitive(render_PrimitiveType type);
// void render_DeletePrimitive(render_Primitive *p);
void render_Push(render_Primitive *p, Vec2 point);
typedef struct _App App;
// Draws a primitive with the given offset in screen space.
void render_DrawPrimitiveW(App *app, render_Primitive *p, Vec2 offset);
// render_Bundle is a list of Primitives
typedef struct {
char *name; // Name, malloc & copied
vector_Vector *prims; // Vector of render_Primitive
} render_Bundle;
// Creates a new bundle. Name is copied into a malloc'ed string.
render_Bundle *render_NewBundle(const char *name);
void render_DeleteBundle(render_Bundle *b);
// Draws the bundle with the given offset in screen space.
void render_DrawBundleW(App *app, render_Bundle *b, Vec2 offset);
// Global bundles identified by name
extern vector_Vector *render_Bundles;
// Appends the global bundle list with this file.
void render_LoadBundle(const char *filename);
// Finds the first bundle with this name, or NULL otherwise.
render_Bundle *render_FindBundle(const char *name);
#ifdef __cplusplus
}
#endif

63
render_bundle_draw.cpp Normal file
View File

@ -0,0 +1,63 @@
#include "camera.h"
#include "render_bundle.h"
#include "app.h"
#include "util/vector.h"
#include "util/assert.h"
#include <stdio.h>
#include <math.h>
#include <easyx.h>
namespace {
vector_Vector *buff;
}
extern "C" void render_DrawPrimitiveW(App *app, render_Primitive *p, Vec2 offset) {
if (buff == NULL)
buff = vector_Create(sizeof(POINT));
vector_Clear(buff);
// Construct the points in screen space
for (int i = 0; i < vector_Size(p->points); i++) {
Vec2 realpos = vec2_Add(*((Vec2 *)vector_At(p->points, i)), offset);
Vec2 screenpos;
if (!app->camera) {
// Really weird
fprintf(stderr, "[WARN][render_DrawPrimitiveW] called without a Camera system\n");
screenpos = realpos;
} else
screenpos = camera_TransformVec2(app->camera, realpos);
// Round the screen position to ints
POINT rounded;
rounded.x = (LONG)round(screenpos.x);
rounded.y = (LONG)round(screenpos.y);
vector_Push(buff, &rounded);
}
// Set the colors
setlinecolor(p->fg);
setfillcolor(p->fg);
setbkcolor(p->bg);
// Draw the converted primitive
switch (p->type) {
case render_Lines:
if (vector_Size(buff) % 2 != 0)
fprintf(stderr, "[WARN][render_DrawPrimitiveW] render_Lines drawed odd numbers of points");
for (int i = 0; i < vector_Size(buff); i += 2) {
POINT p0 = *(POINT *)vector_At(buff, i);
POINT p1 = *(POINT *)vector_At(buff, i + 1);
line(p0.x, p0.y, p1.x, p1.y);
}
break;
case render_LineStrip:
polyline((POINT *)vector_Data(buff), vector_Size(buff));
break;
case render_Polygon:
fillpolygon((POINT *)vector_Data(buff), vector_Size(buff));
break;
}
}

126
render_bundle_file.c Normal file
View File

@ -0,0 +1,126 @@
#include "render_bundle.h"
#include "util/vector.h"
#include <stdio.h>
#include <string.h>
#include <ctype.h>
vector_Vector *render_Bundles;
static render_Bundle *_tmpb;
static render_Primitive *_tmpp;
// Subsequent tokens can be read by strtok(NULL, " ")
static void _render_BundleCommand(char *cmd) {
// convert CMD to upper case
for (int i = 0; i < strlen(cmd); i++)
cmd[i] = toupper(cmd[i]);
#define CMD(str) (strcmp(cmd, str) == 0)
// Find the command
if (CMD("BUNDLE")) {
// Start a bundle
if (_tmpb != NULL) {
WARN("_tmpb!=0, you forgot to use ENDBUNDLE for the last bundle, discarding", 0);
free(_tmpb);
}
_tmpb = render_NewBundle(strtok(NULL, " "));
} else if (CMD("ENDBUNDLE")) {
// commit the bundle
if (_tmpb) {
fprintf(stderr, "[_render_BundleCommand] Commiting bundle %s with %d primitives\n", _tmpb->name, vector_Size(_tmpb->prims));
vector_Push(render_Bundles, &_tmpb);
_tmpb = NULL;
} else
WARN("_tmpb==0, ENDBUNDLE without BUNDLE first", 0);
} else if (CMD("PRIM")) {
// start a primitive
if (_tmpp != NULL) {
WARN("_tmpp!=0, you forgot to ENDPRIM for the last primitive, discarding", 0);
if (_tmpp->points)
vector_Destroy(_tmpp->points);
free(_tmpp);
}
_tmpp = malloc(sizeof(render_Primitive));
_tmpp->points = vector_Create(sizeof(Vec2));
_tmpp->fg = 0xffffff;
_tmpp->bg = 0;
// parse the type
char *type = strtok(NULL, " ");
if (strcmp(type, "LINES"))
_tmpp->type = render_Lines;
else if (strcmp(type, "LINESTRIP"))
_tmpp->type = render_LineStrip;
else if (strcmp(type, "POLY"))
_tmpp->type = render_Polygon;
} else if (CMD("ENDPRIM")) {
// commit the primitive
if (_tmpb && _tmpp) {
fprintf(stderr, "[_render_BundleCommand] Commiting primitive type %d with %d points\n", _tmpp->type, vector_Size(_tmpp->points));
vector_Push(_tmpb->prims, _tmpp);
free(_tmpp);
_tmpp = NULL;
} else
WARN("tmpb=%x, tmpp=%x, ENDPRIM when one of them is NULL", _tmpb, _tmpp);
} else if (CMD("P")) {
// Add a Vec2
if (_tmpp) {
Vec2 v = vec2(strtod(strtok(NULL, " "), NULL), strtod(strtok(NULL, " "), NULL));
vector_Push(_tmpp->points, &v);
} else
WARN("P without PRIM first", 0);
} else {
WARN("unknown command %s", cmd);
}
#undef CMD
}
static char linebuf[512];
void render_LoadBundle(const char *filename) {
if (!render_Bundles)
render_Bundles = vector_Create(sizeof(render_Bundle *));
FILE *f = fopen(filename, "r");
if (!f) {
WARN("failed to open file\"%s\"", filename);
return;
}
while (!feof(f) && fgets(linebuf, sizeof(linebuf), f)) {
while (linebuf[strlen(linebuf) - 1] == '\n')
linebuf[strlen(linebuf) - 1] = '\0';
char *cmd = strtok(linebuf, " ");
if (cmd == NULL)
continue;
_render_BundleCommand(cmd);
}
}
render_Bundle *render_FindBundle(const char *name) {
if (!render_Bundles) {
WARN("called with render_Bundles=NULL (name=%s)", name);
return NULL;
}
// brute force search. could be slow
for (int i = 0; i < vector_Size(render_Bundles); i++) {
render_Bundle *b = *(render_Bundle **)vector_At(render_Bundles, i);
if (strcmp(name, b->name) == 0)
return b;
}
WARN("bundle \"%s\" not found", name);
return NULL;
}

View File

@ -14,6 +14,8 @@ extern "C" {
#define SCREEN_WIDTH 1280 #define SCREEN_WIDTH 1280
#define SCREEN_HEIGHT 720 #define SCREEN_HEIGHT 720
#define WARN(fmt, ...) fprintf(stderr, "[WARN][%s] " fmt "\n", __func__, __VA_ARGS__)
static inline void *zero_malloc(size_t size) { static inline void *zero_malloc(size_t size) {
void *d = malloc(size); void *d = malloc(size);
@ -21,6 +23,13 @@ static inline void *zero_malloc(size_t size) {
return d; return d;
} }
static inline char *copy_malloc(const char *src) {
size_t len = strlen(src);
char *p = (char *)malloc(len + 1);
memcpy(p, src, len + 1);
return p;
}
// A 2d vector of double. // A 2d vector of double.
typedef struct { typedef struct {