Fix compile error in Physics_Move.c

This commit is contained in:
Edgaru089 2024-03-04 13:34:30 +08:00
parent 71228c61a7
commit 4d8f7fa9cf

View File

@ -67,7 +67,7 @@ void _physics_MoveY(System_Physics *sys, Entity *e, Duration deltaTime) {
continue; continue;
if (box2_Intersects(tohit, box2_OffsetY(mybox, delta), NULL)) { if (box2_Intersects(tohit, box2_OffsetY(mybox, delta), NULL)) {
call_hithandler(e, tohit_comp->super, vec2(0, delta)); call_hithandler(e, tohit_comp->super, vec2(0, delta), e->hitbox->onHitData);
if (delta > 0) { if (delta > 0) {
// Moves down, hits top edge // Moves down, hits top edge
double maxdelta = tohit.lefttop.y - mybox.lefttop.y - mybox.size.y; double maxdelta = tohit.lefttop.y - mybox.lefttop.y - mybox.size.y;