Fix compile error in Physics_Move.c

This commit is contained in:
Edgaru089 2024-03-04 13:34:30 +08:00
parent 71228c61a7
commit 4d8f7fa9cf

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@ -67,7 +67,7 @@ void _physics_MoveY(System_Physics *sys, Entity *e, Duration deltaTime) {
continue;
if (box2_Intersects(tohit, box2_OffsetY(mybox, delta), NULL)) {
call_hithandler(e, tohit_comp->super, vec2(0, delta));
call_hithandler(e, tohit_comp->super, vec2(0, delta), e->hitbox->onHitData);
if (delta > 0) {
// Moves down, hits top edge
double maxdelta = tohit.lefttop.y - mybox.lefttop.y - mybox.size.y;