Rename files to lowercase/shorter
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08d4580651
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@ -1,10 +1,10 @@
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#include "App.h"
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#include "app.h"
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#include "Entity.h"
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#include "entity.h"
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#include "Input.h"
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#include "input.h"
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#include "Physics_Component.h"
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#include "physics.h"
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#include "Player_Component.h"
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#include "player.h"
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#include "Types.h"
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#include "types.h"
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#include <stdlib.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <stdio.h>
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#pragma once
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#pragma once
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#include "Entity.h"
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#include "entity.h"
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#include "Physics_Component.h"
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#include "physics.h"
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#include "Player_Component.h"
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#include "player.h"
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#include "Input.h"
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#include "input.h"
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#include "Types.h"
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#include "types.h"
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#ifdef __cplusplus
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#ifdef __cplusplus
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extern "C" {
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extern "C" {
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@ -1,6 +1,6 @@
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#include "App.h"
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#include "app.h"
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#include "Physics_Component.h"
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#include "physics.h"
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#include "easyx.h"
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#include "easyx.h"
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#include "util/tree.h"
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#include "util/tree.h"
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#include <math.h>
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#include <math.h>
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#include "Entity.h"
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#include "entity.h"
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#include "App.h"
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#include "app.h"
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#include "Physics_Component.h"
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#include "physics.h"
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#include "util/assert.h"
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#include "util/assert.h"
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#include "util/tree.h"
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#include "util/tree.h"
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#include "util/vector.h"
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#include "util/vector.h"
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@ -1,11 +1,11 @@
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#pragma once
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#pragma once
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#include <stdint.h>
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#include <stdint.h>
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#include "Types.h"
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#include "types.h"
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#include "util/vector.h"
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#include "util/vector.h"
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#include "util/tree.h"
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#include "util/tree.h"
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#include "Physics_Component.h"
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#include "physics.h"
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#include "Player_Component.h"
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#include "player.h"
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#ifdef __cplusplus
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#ifdef __cplusplus
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@ -1,6 +1,6 @@
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#include "Input.h"
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#include "input.h"
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#include "App.h"
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#include "app.h"
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#include <stdlib.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <stdio.h>
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@ -2,8 +2,8 @@
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#include <graphics.h>
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#include <graphics.h>
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#include <stdio.h>
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#include <stdio.h>
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#include "App.h"
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#include "app.h"
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#include "Types.h"
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#include "types.h"
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int main() {
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int main() {
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@ -1,7 +1,7 @@
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#include "Physics_Component.h"
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#include "physics.h"
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#include "Entity.h"
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#include "entity.h"
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#include "Types.h"
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#include "types.h"
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#include "util/tree.h"
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#include "util/tree.h"
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#include "util/vector.h"
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#include "util/vector.h"
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#include "util/assert.h"
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#include "util/assert.h"
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#include "util/tree.h"
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#include "util/tree.h"
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#include "util/vector.h"
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#include "util/vector.h"
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#include "Types.h"
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#include "types.h"
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#include <stdint.h>
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#include <stdint.h>
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#include <stdbool.h>
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#include <stdbool.h>
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#include "Physics_Component.h"
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#include "physics.h"
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#include "Entity.h"
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#include "entity.h"
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#include "Types.h"
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#include "types.h"
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#include "util/tree.h"
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#include "util/tree.h"
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#include <stdlib.h>
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#include <stdlib.h>
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@ -1,8 +1,8 @@
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#include "Player_Component.h"
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#include "player.h"
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#include "Entity.h"
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#include "entity.h"
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#include "App.h"
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#include "app.h"
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#include "Input.h"
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#include "input.h"
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#include "util/assert.h"
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#include "util/assert.h"
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#include <stdlib.h>
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#include <stdlib.h>
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@ -1,6 +1,6 @@
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#pragma once
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#pragma once
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#include "Types.h"
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#include "types.h"
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#include <stdint.h>
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#include <stdint.h>
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#include <stdbool.h>
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#include <stdbool.h>
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@ -1,5 +1,5 @@
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#include "Types.h"
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#include "types.h"
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#include <math.h>
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#include <math.h>
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#include <windows.h>
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#include <windows.h>
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#include <timeapi.h>
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#include <timeapi.h>
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