Rename files to lowercase/shorter

This commit is contained in:
Edgaru089 2024-03-05 11:40:42 +08:00
parent 08d4580651
commit ae28f1c770
15 changed files with 36 additions and 36 deletions

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@ -1,10 +1,10 @@
#include "App.h"
#include "Entity.h"
#include "Input.h"
#include "Physics_Component.h"
#include "Player_Component.h"
#include "Types.h"
#include "app.h"
#include "entity.h"
#include "input.h"
#include "physics.h"
#include "player.h"
#include "types.h"
#include <stdlib.h>
#include <stdio.h>

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@ -1,10 +1,10 @@
#pragma once
#include "Entity.h"
#include "Physics_Component.h"
#include "Player_Component.h"
#include "Input.h"
#include "Types.h"
#include "entity.h"
#include "physics.h"
#include "player.h"
#include "input.h"
#include "types.h"
#ifdef __cplusplus
extern "C" {

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@ -1,6 +1,6 @@
#include "App.h"
#include "Physics_Component.h"
#include "app.h"
#include "physics.h"
#include "easyx.h"
#include "util/tree.h"
#include <math.h>

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@ -1,7 +1,7 @@
#include "Entity.h"
#include "App.h"
#include "Physics_Component.h"
#include "entity.h"
#include "app.h"
#include "physics.h"
#include "util/assert.h"
#include "util/tree.h"
#include "util/vector.h"

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@ -1,11 +1,11 @@
#pragma once
#include <stdint.h>
#include "Types.h"
#include "types.h"
#include "util/vector.h"
#include "util/tree.h"
#include "Physics_Component.h"
#include "Player_Component.h"
#include "physics.h"
#include "player.h"
#ifdef __cplusplus

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@ -1,6 +1,6 @@
#include "Input.h"
#include "App.h"
#include "input.h"
#include "app.h"
#include <stdlib.h>
#include <stdio.h>

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@ -2,8 +2,8 @@
#include <graphics.h>
#include <stdio.h>
#include "App.h"
#include "Types.h"
#include "app.h"
#include "types.h"
int main() {

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@ -1,7 +1,7 @@
#include "Physics_Component.h"
#include "Entity.h"
#include "Types.h"
#include "physics.h"
#include "entity.h"
#include "types.h"
#include "util/tree.h"
#include "util/vector.h"
#include "util/assert.h"

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@ -2,7 +2,7 @@
#include "util/tree.h"
#include "util/vector.h"
#include "Types.h"
#include "types.h"
#include <stdint.h>
#include <stdbool.h>

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@ -1,7 +1,7 @@
#include "Physics_Component.h"
#include "Entity.h"
#include "Types.h"
#include "physics.h"
#include "entity.h"
#include "types.h"
#include "util/tree.h"
#include <stdlib.h>

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@ -1,8 +1,8 @@
#include "Player_Component.h"
#include "Entity.h"
#include "App.h"
#include "Input.h"
#include "player.h"
#include "entity.h"
#include "app.h"
#include "input.h"
#include "util/assert.h"
#include <stdlib.h>

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@ -1,6 +1,6 @@
#pragma once
#include "Types.h"
#include "types.h"
#include <stdint.h>
#include <stdbool.h>

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@ -1,5 +1,5 @@
#include "Types.h"
#include "types.h"
#include <math.h>
#include <windows.h>
#include <timeapi.h>

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