Fix Textbox foreground color fading
It now fades from background to white, instead of always fading from black to white.
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@ -49,14 +49,15 @@ extern "C" void misc_render_Textbox(App *app, Entity *e, Vec2 entity_screen_pos,
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if (t->progress < EPS)
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if (t->progress < EPS)
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return;
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return;
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// Set the color
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// This is the background
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int rgb = (int)round(fminf(t->progress, 1.0f) * 255.0);
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settextcolor(RGB(rgb, rgb, rgb));
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// Fade the background from App background to Black
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int r = app->clear_color & 0xff;
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int r = app->clear_color & 0xff;
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int g = (app->clear_color & 0xff00) >> 8;
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int g = (app->clear_color & 0xff00) >> 8;
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int b = (app->clear_color & 0xff0000) >> 16;
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int b = (app->clear_color & 0xff0000) >> 16;
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// Fade foreground from App bg to White
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settextcolor(RGB((int)roundf(r + (255 - r) * t->progress), (int)roundf(g + (255 - g) * t->progress), (int)roundf(b + (255 - b) * t->progress)));
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// Fade the background from App background to Black
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setbkcolor(RGB((int)roundf(r * (1.0f - t->progress)), (int)roundf(g * (1.0f - t->progress)), (int)roundf(b * (1.0f - t->progress))));
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setbkcolor(RGB((int)roundf(r * (1.0f - t->progress)), (int)roundf(g * (1.0f - t->progress)), (int)roundf(b * (1.0f - t->progress))));
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