Stop it from crashing

This commit is contained in:
Edgaru089 2024-03-04 17:04:05 +08:00
parent d54ff0f18c
commit e1afbdac3e
3 changed files with 5 additions and 1 deletions

View File

@ -5,6 +5,7 @@
#include "util/tree.h"
#include <stdlib.h>
#include <stdio.h>
static inline double dabs(double x) {
@ -35,10 +36,12 @@ void _physics_MoveX(System_Physics *sys, Entity *e, Duration deltaTime) {
call_hithandler(e, tohit_comp->super, vec2(delta, 0), e->hitbox->onHitData);
if (delta > 0) {
// Moves right, hits left edge
fprintf(stderr, "hit left edge");
double maxdelta = tohit.lefttop.x - mybox.lefttop.x - mybox.size.x;
delta = maxdelta - EPS;
} else {
// Moves left, hits right edge
fprintf(stderr, "hit right edge");
double maxdelta = tohit.lefttop.x - mybox.lefttop.x + tohit.size.x;
delta = maxdelta + EPS;
}

View File

@ -16,6 +16,7 @@ static inline double dabs(double x) {
System_Player *player_NewSystem(App *super) {
System_Player *sys = malloc(sizeof(System_Player));
sys->super = super;
sys->player = NULL;
return sys;
}
void player_DeleteSystem(System_Player *sys) {

View File

@ -131,7 +131,7 @@ tree_Node *tree_FirstNode(tree_Tree *tree) {
tree_Node *result = tree->root;
if (!result)
return 0;
while (result->right)
while (result->left)
result = result->left;
return result;
}