#include #include #include #include "App.h" #include "Types.h" int main() { TimePoint startup = time_Now(); TimePoint lastFrame, lastUpdate, frameCounter; lastFrame = lastUpdate = frameCounter = time_Now(); int frameCount = 0; initgraph(1280, 720); App *app = app_NewApp(); while (!app->wantQuit) { if (time_Since(frameCounter).microseconds >= 1000000) { // 1 sec Duration d = time_Reset(&frameCounter); fprintf(stderr, "[Main] %d frames in the last %.4lf seconds\n", frameCount, duration_Seconds(d)); frameCount = 0; } frameCount++; app_Advance(app, time_Reset(&lastUpdate)); BeginBatchDraw(); cleardevice(); app_Render(app); EndBatchDraw(); Duration toSleep = {.microseconds = 1000000 / 30 - time_Reset(&lastFrame).microseconds}; duration_Sleep(toSleep); } closegraph(); printf("%.6lf seconds has elapsed\n", duration_Seconds(time_Since(startup))); return 0; }