JacksEscape/util/tree.c
Edgaru089 3e5456b718 Enable Treap balancing in tree.c
Doesn't seem to have a difference
2024-04-02 14:55:33 +08:00

176 lines
3.9 KiB
C

#include "tree.h"
#include "tree_internal.h"
#include <stdlib.h>
#include <string.h>
// Create allocates and creates a new default Tree object.
tree_Tree *tree_Create(uintptr_t objectSize) {
tree_Tree *t = malloc(sizeof(tree_Tree));
t->objectSize = objectSize;
t->size = 0;
t->root = 0;
return t;
}
static inline tree_Node *__tree_NewNode(tree_Tree *t, uintptr_t key, tree_Node *father, uintptr_t internal) {
t->size++;
tree_Node *node = malloc(sizeof(tree_Node) - 1 + t->objectSize);
node->left = node->right = 0;
node->father = father;
node->key = key;
node->internal = internal;
return node;
}
static void __tree_DestroyNodes(tree_Node *node) {
if (node->left)
__tree_DestroyNodes(node->left);
if (node->right)
__tree_DestroyNodes(node->right);
free(node);
}
void tree_Destroy(tree_Tree *tree) {
if (tree->root)
__tree_DestroyNodes(tree->root);
free(tree);
}
// Will not return NULL
tree_Node *__tree_InsertNodes(tree_Tree *t, tree_Node *node, tree_Node *father, uintptr_t key, tree_Node **result, bool *added) {
if (!node) {
if (added)
*added = true;
return *result = __tree_NewNode(t, key, father, rand() ^ key);
} else if (key < node->key) {
node->left = __tree_InsertNodes(t, node->left, node, key, result, added);
return node;
} else if (key > node->key) {
node->right = __tree_InsertNodes(t, node->right, node, key, result, added);
return node;
} else {
if (added)
*added = false;
*result = node;
return node;
}
}
tree_Node *tree_InsertNode(tree_Tree *t, uintptr_t key, bool *added) {
tree_Node *result;
t->root = __tree_InsertNodes(t, t->root, 0, key, &result, added);
if (added == NULL || *added)
__tree_treap_Adjust(result, &t->root);
return result;
}
void *tree_Insert(tree_Tree *t, uintptr_t key, bool *added) {
return tree_InsertNode(t, key, added)->data;
}
static tree_Node *__tree_FindNode(tree_Node *node, uintptr_t key) {
if (!node)
return NULL;
else if (key < node->key)
return __tree_FindNode(node->left, key);
else if (key > node->key)
return __tree_FindNode(node->right, key);
else
return node;
}
tree_Node *tree_FindNode(tree_Tree *t, uintptr_t key) {
return __tree_FindNode(t->root, key);
}
void *tree_Find(tree_Tree *t, uintptr_t key) {
tree_Node *node = tree_FindNode(t, key);
if (!node)
return NULL;
else
return node->data;
}
void tree_Delete(tree_Tree *t, tree_Node *node) {
while (node->left && node->right)
if (node->left->internal < node->right->internal)
__tree_Rotate(node->left, &t->root);
else
__tree_Rotate(node->right, &t->root);
if (node == t->root)
t->root = (node->left ? node->left : node->right);
__tree_Connect(node->father, (node->left ? node->left : node->right), __tree_Tell(node));
free(node);
}
tree_Node *tree_FirstNode(tree_Tree *tree) {
tree_Node *result = tree->root;
if (!result)
return 0;
while (result->left)
result = result->left;
return result;
}
tree_Node *tree_LastNode(tree_Tree *tree) {
tree_Node *result = tree->root;
if (!result)
return 0;
while (result->right)
result = result->right;
return result;
}
tree_Node *tree_Node_Next(tree_Node *node) {
if (node->right) {
tree_Node *result = node->right;
while (result->left)
result = result->left;
return result;
} else {
tree_Node *result = node;
while (result->father && __tree_Tell(result) == __tree_Right)
result = result->father;
return result->father;
}
}
// Node_Previous returns the previous node. Returns NULL if first.
tree_Node *tree_Node_Previous(tree_Node *node) {
if (node->left) {
tree_Node *result = node->left;
while (result->right)
result = result->right;
return result;
} else {
tree_Node *result = node;
while (result->father && __tree_Tell(result) == __tree_Left)
result = result->father;
return result->father;
}
}
size_t tree_Count(tree_Tree *tree) {
size_t cnt = 0;
for (tree_Node *i = tree_FirstNode(tree);
i != NULL;
i = tree_Node_Next(i))
cnt++;
return cnt;
}