JacksEscape/render_util.cpp
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2024-03-05 14:19:31 +08:00

45 lines
797 B
C++

#include "render_util.h"
#include "easyx.h"
#include "util/vector.h"
#include <string.h>
#include <stdio.h>
extern "C" {
static vector_Vector *tbuf;
void render_DrawText(int x, int y, const char *str) {
if (!tbuf)
tbuf = vector_Create(1);
int cx = x, cy = y;
const char zero = 0;
vector_Clear(tbuf);
int len = strlen(str);
printf("%s, len=%d\n", str, len);
int i = 0;
while (i < len) {
if (str[i] == '\n') {
vector_Push(tbuf, &zero);
printf("outtext: \"%s\"\n", vector_Data(tbuf));
outtextxy(cx, cy, (LPCTSTR)vector_Data(tbuf));
cy += TEXTHEIGHT;
vector_Clear(tbuf);
} else
vector_Push(tbuf, &str[i]);
i++;
}
if (vector_Size(tbuf) > 0) {
vector_Push(tbuf, &zero);
outtextxy(cx, cy, (LPCTSTR)vector_Data(tbuf));
vector_Clear(tbuf);
}
}
}