38 lines
585 B
C
38 lines
585 B
C
#pragma once
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#include "entity.h"
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#include "physics.h"
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#include "player.h"
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#include "input.h"
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#include "camera.h"
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#include "types.h"
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#include "util/vector.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct _App {
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System_Physics *physics;
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System_Player *player;
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System_Input *input;
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System_Entity *entity;
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System_Camera *camera;
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bool wantQuit;
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} App;
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App *app_NewApp();
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void app_DeleteApp(App *app);
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void app_Advance(App *app, Duration deltaTime);
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void app_Render(App *app);
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void app_DebugText(App *app, vector_Vector *vec_string);
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#ifdef __cplusplus
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}
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#endif
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