90 lines
2.3 KiB
C
90 lines
2.3 KiB
C
|
#include "vterm_internal.h"
|
||
|
|
||
|
#include "utf8.h"
|
||
|
|
||
|
static void output_mouse(VTermState *state, int code, int pressed, int modifiers, int col, int row) {
|
||
|
modifiers <<= 2;
|
||
|
|
||
|
switch (state->mouse_protocol) {
|
||
|
case MOUSE_X10:
|
||
|
if (col + 0x21 > 0xff)
|
||
|
col = 0xff - 0x21;
|
||
|
if (row + 0x21 > 0xff)
|
||
|
row = 0xff - 0x21;
|
||
|
|
||
|
if (!pressed)
|
||
|
code = 3;
|
||
|
|
||
|
vterm_push_output_sprintf_ctrl(state->vt, C1_CSI, "M%c%c%c", (code | modifiers) + 0x20, col + 0x21, row + 0x21);
|
||
|
break;
|
||
|
|
||
|
case MOUSE_UTF8: {
|
||
|
char utf8[18];
|
||
|
size_t len = 0;
|
||
|
|
||
|
if (!pressed)
|
||
|
code = 3;
|
||
|
|
||
|
len += fill_utf8((code | modifiers) + 0x20, utf8 + len);
|
||
|
len += fill_utf8(col + 0x21, utf8 + len);
|
||
|
len += fill_utf8(row + 0x21, utf8 + len);
|
||
|
utf8[len] = 0;
|
||
|
|
||
|
vterm_push_output_sprintf_ctrl(state->vt, C1_CSI, "M%s", utf8);
|
||
|
} break;
|
||
|
|
||
|
case MOUSE_SGR:
|
||
|
vterm_push_output_sprintf_ctrl(state->vt, C1_CSI, "<%d;%d;%d%c", code | modifiers, col + 1, row + 1, pressed ? 'M' : 'm');
|
||
|
break;
|
||
|
|
||
|
case MOUSE_RXVT:
|
||
|
if (!pressed)
|
||
|
code = 3;
|
||
|
|
||
|
vterm_push_output_sprintf_ctrl(state->vt, C1_CSI, "%d;%d;%dM", code | modifiers, col + 1, row + 1);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void vterm_mouse_move(VTerm *vt, int row, int col, VTermModifier mod) {
|
||
|
VTermState *state = vt->state;
|
||
|
|
||
|
if (col == state->mouse_col && row == state->mouse_row)
|
||
|
return;
|
||
|
|
||
|
state->mouse_col = col;
|
||
|
state->mouse_row = row;
|
||
|
|
||
|
if ((state->mouse_flags & MOUSE_WANT_DRAG && state->mouse_buttons) ||
|
||
|
(state->mouse_flags & MOUSE_WANT_MOVE)) {
|
||
|
int button = state->mouse_buttons & 0x01 ? 1 :
|
||
|
state->mouse_buttons & 0x02 ? 2 :
|
||
|
state->mouse_buttons & 0x04 ? 3 :
|
||
|
4;
|
||
|
output_mouse(state, button - 1 + 0x20, 1, mod, col, row);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void vterm_mouse_button(VTerm *vt, int button, bool pressed, VTermModifier mod) {
|
||
|
VTermState *state = vt->state;
|
||
|
|
||
|
int old_buttons = state->mouse_buttons;
|
||
|
|
||
|
if (button > 0 && button <= 3) {
|
||
|
if (pressed)
|
||
|
state->mouse_buttons |= (1 << (button - 1));
|
||
|
else
|
||
|
state->mouse_buttons &= ~(1 << (button - 1));
|
||
|
}
|
||
|
|
||
|
/* Most of the time we don't get button releases from 4/5 */
|
||
|
if (state->mouse_buttons == old_buttons && button < 4)
|
||
|
return;
|
||
|
|
||
|
if (button < 4) {
|
||
|
output_mouse(state, button - 1, pressed, mod, state->mouse_col, state->mouse_row);
|
||
|
} else if (button < 6) {
|
||
|
output_mouse(state, button - 4 + 0x40, pressed, mod, state->mouse_col, state->mouse_row);
|
||
|
}
|
||
|
}
|