helos1/smp/kthread.c

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#include "kthread.h"
#include "kthread_switch.h"
#include "internal.h"
#include "../runtime/panic_assert.h"
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#include "../util/tree.h"
#include "../interrupt/interrupt.h"
#include "../driver/irq/pic/rtc/rtc.h"
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#include "../memory/memory.h"
#include "../memory/paging_internal.h"
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// defined in assembly
SYSV_ABI void __smp_thread_EntryPoint();
// for __smp_thread_EntryPoint cleanups
// assumes interrupt is disabled
SYSV_ABI NORETURN void __smp_thread_Cleanup() {
__smp_Thread *t = __smp_Current[0];
tree_Delete(__smp_Threads, tree_FindNode(__smp_Threads, t->id));
__smp_Current[0] = 0;
// Push the freed stack frame into the pool
tree_Insert(__smp_StackPool, t->stackframe, NULL);
// Now that we're pretending to be a idle thread, this should not return
// thread_Switch() sets the interrupt flag on idle for us
smp_thread_Yield();
Panic("__smp_thread_Cleanup: Yield not switching to another thread");
}
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smp_thread_ID smp_thread_Init() {
INTERRUPT_DISABLE;
__smp_Threads = tree_Create(sizeof(__smp_Thread));
__smp_ThreadsWaiting = tree_Create(sizeof(void *));
__smp_StackPool = tree_Create(0);
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__smp_Now = 1;
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smp_thread_ID id = ++__smp_Idallo;
tree_Node * node = tree_InsertNode(__smp_Threads, id, NULL);
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__smp_Thread *t = (__smp_Thread *)node->data;
t->nice = SMP_NICENESS_DEFAULT;
t->id = id;
t->lastTick = 1;
t->sleepUntil = 0;
t->waitCondition = NULL;
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__smp_Count = 1;
__smp_Current = kMalloc(sizeof(void *) * __smp_Count);
__smp_Current[0] = t;
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if (!pic_rtc_Enabled)
pic_rtc_Init();
pic_rtc_SetHandler(__smp_IntSwitch);
INTERRUPT_RESTORE;
return id;
}
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smp_thread_ID smp_thread_Start(void *entry, const smp_thread_Arguments *args, unsigned int nice) {
INTERRUPT_DISABLE;
smp_thread_ID id = ++__smp_Idallo;
tree_Node * node = tree_InsertNode(__smp_Threads, id, NULL);
__smp_Thread *t = (__smp_Thread *)node->data;
t->nice = nice;
t->id = id;
t->lastTick = __smp_Now;
t->sleepUntil = 0;
t->waitCondition = NULL;
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t->state.cs = GDT_EXEC_SELECTOR;
t->state.ss = GDT_DATA_SELECTOR;
t->state.rip = (uint64_t)__smp_thread_EntryPoint;
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t->state.rax = (uint64_t)entry;
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t->state.rdi = args->a;
t->state.rsi = args->b;
t->state.rdx = args->c;
t->state.rcx = args->d;
t->state.r8 = args->e;
t->state.r9 = args->f;
tree_Node *spare = tree_FirstNode(__smp_StackPool);
if (spare) {
// use the existing stack from the pool
t->state.rsp = t->stackframe = spare->key + 4096;
tree_Delete(__smp_StackPool, spare);
} else {
// allocate a new 4K stack
uint64_t newstack = memory_AllocateKernelMapping(4096, 4096);
paging_map_PageAllocated(newstack, 1, MAP_PROT_READ | MAP_PROT_WRITE);
t->state.rsp = t->stackframe = newstack + 4096;
}
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// insert the thread into the waiting queue
*((void **)tree_Insert(__smp_ThreadsWaiting, t->lastTick + t->nice, 0)) = t;
INTERRUPT_RESTORE;
return id;
}
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int smp_thread_Nice(smp_thread_ID id, int newnice) {
INTERRUPT_DISABLE;
__smp_Thread *t = tree_Find(__smp_Threads, id);
if (!t) {
INTERRUPT_RESTORE;
return -1;
} else if (newnice < 0) {
INTERRUPT_RESTORE;
return t->nice;
}
int oldnice = t->nice;
t->nice = newnice;
INTERRUPT_RESTORE;
return oldnice;
}
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void smp_thread_Sleep(int ticks) {
INTERRUPT_DISABLE;
__smp_Current[0]->sleepUntil = __smp_Now + ticks;
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INTERRUPT_RESTORE;
smp_thread_Yield();
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}