driver/ps2: tell if the system has PS/2 mouse, replate Printfs with WriteConsoles
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@ -9,6 +9,7 @@
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#include "../../../../graphics/graphics.h"
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#include "../../../../graphics/graphics.h"
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bool irq_pic_ps2_HasMouse;
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bool irq_pic_ps2_Mouse4Bytes; // the mouse has 4-byte data packages instead of 3
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bool irq_pic_ps2_Mouse4Bytes; // the mouse has 4-byte data packages instead of 3
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queue irq_pic_ps2_QueueKeyboard, irq_pic_ps2_QueueMouse;
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queue irq_pic_ps2_QueueKeyboard, irq_pic_ps2_QueueMouse;
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@ -25,20 +26,29 @@ void irq_pic_ps2_Init() {
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INTERRUPT_DISABLE;
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INTERRUPT_DISABLE;
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irq_pic_IRQHandler[IRQ_PIC_PS2_KEYBOARD] = irq_pic_ps2_IRQHandlerK;
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irq_pic_IRQHandler[IRQ_PIC_PS2_KEYBOARD] = irq_pic_ps2_IRQHandlerK;
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irq_pic_IRQHandler[IRQ_PIC_PS2_MOUSE] = irq_pic_ps2_IRQHandlerM;
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irq_pic_Mask(IRQ_PIC_PS2_KEYBOARD, false);
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irq_pic_Mask(IRQ_PIC_PS2_KEYBOARD, false);
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irq_pic_Mask(IRQ_PIC_PS2_MOUSE, false);
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// enable second PS/2 port
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// enable second PS/2 port
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io_Printf("ENABLE_MOUSE... ");
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io_WriteConsoleASCII("ENABLE_MOUSE... ");
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__ps2_WriteCommand(IRQ_PIC_PS2_CMD_ENABLE_MOUSE);
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__ps2_WriteCommand(IRQ_PIC_PS2_CMD_ENABLE_MOUSE);
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// write controller mode (EnablePort1Int | EnablePort2Int | SystemPOSTOk | Port1Translation)
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io_WriteConsoleASCII("CONTROLLER_READ_CONFIGBYTE... ");
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io_Printf("CONTROLLER_WRITE_CONFIGBYTE... ");
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__ps2_WriteCommand(IRQ_PIC_PS2_CMD_READ_CONFIGBYTE);
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__ps2_WriteCommandData(IRQ_PIC_PS2_CMD_WRITE_CONFIGBYTE, 0x47);
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uint8_t config = __ps2_ReadData();
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// write controller mode (|= Port1Translation)
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io_WriteConsoleASCII("CONTROLLER_WRITE_CONFIGBYTE... ");
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__ps2_WriteCommandData(IRQ_PIC_PS2_CMD_WRITE_CONFIGBYTE, config | IRQ_PIC_PS2_CONFIG_PORT1_TRANSLATION);
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if (config & IRQ_PIC_PS2_CONFIG_PORT1_CLOCK) { // mouse not present
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irq_pic_ps2_HasMouse = false;
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io_WriteConsoleASCII("PS/2 Controller has no mouse\n");
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INTERRUPT_RESTORE;
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return; // early out
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}
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// initialize the mouse
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// reset mouse
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// reset mouse
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io_Printf("DEVICE_RESET... ");
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io_WriteConsoleASCII("DEVICE_RESET... ");
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__ps2_WriteCommandData(IRQ_PIC_PS2_CMD_SEND_MOUSE, IRQ_PIC_PS2_CMD_DEVICE_RESET);
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__ps2_WriteCommandData(IRQ_PIC_PS2_CMD_SEND_MOUSE, IRQ_PIC_PS2_CMD_DEVICE_RESET);
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while ((data = __ps2_ReadData()) != IRQ_PIC_PS2_RESET_OK) {
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while ((data = __ps2_ReadData()) != IRQ_PIC_PS2_RESET_OK) {
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io_Printf("%X ", data);
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io_Printf("%X ", data);
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@ -47,7 +57,7 @@ void irq_pic_ps2_Init() {
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// enable mouse reporting
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// enable mouse reporting
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io_Printf("MOUSE_ENABLE_REPORTING... ");
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io_WriteConsoleASCII("MOUSE_ENABLE_REPORTING... ");
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__ps2_WriteCommandData(IRQ_PIC_PS2_CMD_SEND_MOUSE, IRQ_PIC_PS2_CMD_DEVICE_MOUSE_ENABLE_REPORTING);
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__ps2_WriteCommandData(IRQ_PIC_PS2_CMD_SEND_MOUSE, IRQ_PIC_PS2_CMD_DEVICE_MOUSE_ENABLE_REPORTING);
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__ps2_ReadACK(); // receive ACK
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__ps2_ReadACK(); // receive ACK
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@ -57,7 +67,7 @@ void irq_pic_ps2_Init() {
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__ps2_SetMouseRate(100);
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__ps2_SetMouseRate(100);
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__ps2_SetMouseRate(80);
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__ps2_SetMouseRate(80);
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io_Printf("SEND_MOUSE(PS2_DEVICE_ID)");
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io_WriteConsoleASCII("SEND_MOUSE(PS2_DEVICE_ID)");
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__ps2_WriteCommandData(IRQ_PIC_PS2_CMD_SEND_MOUSE, 0xf2); // get device ID
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__ps2_WriteCommandData(IRQ_PIC_PS2_CMD_SEND_MOUSE, 0xf2); // get device ID
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__ps2_ReadACK();
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__ps2_ReadACK();
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uint8_t id = __ps2_ReadData(); // receive device ID
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uint8_t id = __ps2_ReadData(); // receive device ID
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@ -65,6 +75,9 @@ void irq_pic_ps2_Init() {
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if (id == 3) // Z-axis is enabled
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if (id == 3) // Z-axis is enabled
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irq_pic_ps2_Mouse4Bytes = true;
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irq_pic_ps2_Mouse4Bytes = true;
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irq_pic_IRQHandler[IRQ_PIC_PS2_MOUSE] = irq_pic_ps2_IRQHandlerM;
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irq_pic_Mask(IRQ_PIC_PS2_MOUSE, false);
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// set the actual mouse sample rate
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// set the actual mouse sample rate
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__ps2_SetMouseRate(IRQ_PIC_PS2_MOUSE_SAMPLERATE);
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__ps2_SetMouseRate(IRQ_PIC_PS2_MOUSE_SAMPLERATE);
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@ -26,6 +26,13 @@ extern "C" {
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#define IRQ_PIC_PS2_STATUS_TIMEOUT_ERROR (1 << 6)
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#define IRQ_PIC_PS2_STATUS_TIMEOUT_ERROR (1 << 6)
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#define IRQ_PIC_PS2_STATUS_PARITY_ERROR (1 << 7)
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#define IRQ_PIC_PS2_STATUS_PARITY_ERROR (1 << 7)
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#define IRQ_PIC_PS2_CONFIG_PORT1_INTERRUPT (1 << 0) // PS/2 port interrupt (1=Enabled, 0=Disabled)
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#define IRQ_PIC_PS2_CONFIG_PORT2_INTERRUPT (1 << 1) // PS/2 port interrupt (1=Enabled, 0=Disabled)
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#define IRQ_PIC_PS2_CONFIG_SYSTEM_POST_OK (1 << 2) // If the system have passed POST
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#define IRQ_PIC_PS2_CONFIG_PORT1_CLOCK (1 << 4) // PS/2 port clock (1=Disabled, 0=Enabled)
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#define IRQ_PIC_PS2_CONFIG_PORT2_CLOCK (1 << 5) // PS/2 port clock (1=Disabled, 0=Enabled)
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#define IRQ_PIC_PS2_CONFIG_PORT1_TRANSLATION (1 << 6) // PS/2 keyboard scancode translation (from Set 2 to Set 1)
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#define IRQ_PIC_PS2_ACK 0xfa // ACK code for keyboard and mouse (controller cmds have no ack)
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#define IRQ_PIC_PS2_ACK 0xfa // ACK code for keyboard and mouse (controller cmds have no ack)
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#define IRQ_PIC_PS2_RESET_OK 0xaa // the last output byte when a PS/2 device is reset
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#define IRQ_PIC_PS2_RESET_OK 0xaa // the last output byte when a PS/2 device is reset
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@ -42,6 +49,7 @@ extern "C" {
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void irq_pic_ps2_Init();
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void irq_pic_ps2_Init();
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extern bool irq_pic_ps2_HasMouse; // does the PS/2 controller have 2 channels?
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extern bool irq_pic_ps2_Mouse4Bytes; // the mouse has 4-byte data packages instead of 3; mouse wheel enabled
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extern bool irq_pic_ps2_Mouse4Bytes; // the mouse has 4-byte data packages instead of 3; mouse wheel enabled
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