#pragma once #include "../../../../main.h" #include "ps2.h" #include "../internal.h" #ifdef __cplusplus extern "C" { #endif SYSV_ABI void pic_ps2_IRQHandlerK(); // keyboard IRQ1 SYSV_ABI void pic_ps2_IRQHandlerM(); // mouse IRQ12 // waits until the Output Buffer Status (bit 0) of the Status Register is set // and port 0x60 is ready for data read static inline void __ps2_PollWait_ReadReady() { while ((inb(PIC_PS2_STATUSPORT) & PIC_PS2_STATUS_OUTPUT_BUFFER) == 0) asm("pause"); } // waits until the Input Buffer Status (bit 1) of the Status Register is clear // and ports 0x60/0x64 are ready for data write static inline void __ps2_PollWait_WriteReady() { while ((inb(PIC_PS2_STATUSPORT) & PIC_PS2_STATUS_INPUT_BUFFER) != 0) asm("pause"); } // waits until port 0x60 is ready and reads the byte in it static inline uint8_t __ps2_ReadData() { __ps2_PollWait_ReadReady(); return inb(PIC_PS2_IOPORT); } // waits until port 0x64 is ready for write, OUTB to it. static inline void __ps2_WriteCommand(uint8_t cmd) { __ps2_PollWait_WriteReady(); outb(PIC_PS2_CMDPORT, cmd); } // waits until port 0x64 is ready, OUTB to it, OUTB to 0x60 for data byte. static inline void __ps2_WriteCommandData(uint8_t cmd, uint8_t data) { __ps2_PollWait_WriteReady(); outb(PIC_PS2_CMDPORT, cmd); __ps2_PollWait_WriteReady(); outb(PIC_PS2_IOPORT, data); } static inline void __ps2_ReadACK() { while (__ps2_ReadData() != PIC_PS2_ACK) {} } // sets the sample rate of the mouse static inline void __ps2_SetMouseRate(uint8_t rate) { __ps2_WriteCommandData(PIC_PS2_CMD_SEND_MOUSE, 0xf3); // command to the mouse __ps2_ReadACK(); // read the ACK __ps2_WriteCommandData(PIC_PS2_CMD_SEND_MOUSE, rate); // send the rate __ps2_ReadACK(); // read the ACK } #ifdef __cplusplus } #endif