#pragma once #include "../../main.h" #include "../../cppruntime/runtime.hpp" namespace helos { // BlockDevice describes random-access storage devices organizing data in blocks of uniform sizes. class BlockDevice { public: virtual ~BlockDevice() {} // BlockSize returns the size, in bytes, of the data block. // It is to remain constant throughout the lifetime of the device. virtual uint64_t BlockSize() const = 0; // Size returns the size, in blocks, of the entire device. virtual uint64_t Size() const = 0; // SizeBytes returns the size of the entire device in bytes. virtual uint64_t SizeBytes() const { return BlockSize() * Size(); } // Permission returns the permission on the entire device (Read, Write, Exec) virtual Permission Permission() const { return PermRead | PermWrite | PermExecute; } // ReadBlock reads, from the block device, blockCount blocks of data into the buffer. // // Returns the number of blocks read, or a negative number on error. virtual uint64_t ReadBlock(uint64_t blockOffset, void *data, uint64_t blockCount) const = 0; // WriteBlock writes into the block device blockCount blocks. // // Returns the number of blocks written, or a negative number on error. // (no data is written on error) virtual uint64_t WriteBlock(uint64_t blockOffset, const void *data, uint64_t blockCount) = 0; public: // Slice creates a new BlockDevice reading from a portion of the underlying device. // The underlying device must be kept alive as long as the slice exists. BlockDevice *Slice(uint64_t blockOffset, uint64_t blockCount); }; } // namespace helos