#pragma once #include "../main.h" #include #ifdef __cplusplus extern "C" { #endif typedef struct { void * data; // the data buffer uintptr_t size; // size of data buffer void * begin, *end; // begin and past-the-end for in-queue data uintptr_t count; // number of in-queue bytes } queue; // initialize a queue with a existing buffer void queue_InitBuffered(queue *q, void *buffer, uintptr_t size); // writes one byte to the queue, discarding if full void queue_PushByte(queue *q, const uint8_t b); // pops one byte from the front of the queue, returning it uint8_t queue_PopByte(queue *q); // write Size bytes to the queue, none written if there is not space for all the bytes void queue_Push(queue *q, const void *buffer, uintptr_t size); // pops Size bytes from the queue, none popped if there are no enough data // returns the number of bytes popped (either Size or 0) uintptr_t queue_Pop(queue *q, void *buffer, uintptr_t size); // return the byte at the front of the queue uint8_t queue_FrontByte(queue *q); // tells if the queue is empty bool queue_Empty(queue *q); // returns the number of bytes in the queue uintptr_t queue_Size(queue *q); // returns the empty space left at the end of the queue uintptr_t queue_Space(queue *q); #ifdef __cplusplus } #endif