54 lines
1.8 KiB
C
54 lines
1.8 KiB
C
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#include "input.h"
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#include "source.h"
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#include "internal.h"
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#include "../../util/minmax.h"
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#include <stdint.h>
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int __input_CursorX, __input_CursorY;
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int __input_DesktopWidth, __input_DesktopHeight;
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uint64_t __input_KeyMask[input_Key_Count / 64 + 1], __input_MouseMask[input_MouseButton_Count / 64 + 1];
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// FIXME you're supposed to disable interrupt/lock mutex accessing these variables
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bool input_KeyPressed(input_Key key) {
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return __input_KeyMask[key / 64] & (1ull << key % 64);
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}
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bool input_MousePressed(input_MouseButton key) {
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return __input_MouseMask[key / 64] & (1ull << key & 64);
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}
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void input_MousePosition(int *x, int *y) {
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*x = __input_CursorX;
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*y = __input_CursorY;
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}
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void input_DesktopSize(int *x, int *y) {
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*x = __input_DesktopWidth;
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*y = __input_DesktopHeight;
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}
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void input_source_PressKey(input_Key key) { __input_KeyMask[key / 64] |= (1ull << key % 64); }
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void input_source_ReleaseKey(input_Key key) { __input_KeyMask[key / 64] &= ~(1ull << key % 64); }
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void input_source_PressMouse(input_MouseButton key) { __input_MouseMask[key / 64] |= (1ull << key & 64); }
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void input_source_ReleaseMouse(input_MouseButton key) { __input_MouseMask[key / 64] &= ~(1ull << key & 64); }
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void input_source_MoveMouse(int x, int y) {
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__input_CursorX = intminmax(__input_CursorX + x, 0, __input_DesktopWidth);
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__input_CursorY = intminmax(__input_CursorY + y, 0, __input_DesktopHeight);
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}
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void input_source_PositionMouse(int x, int y) {
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__input_CursorX = intminmax(x, 0, __input_DesktopWidth);
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__input_CursorY = intminmax(y, 0, __input_DesktopHeight);
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}
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void input_source_SetDesktopSize(int x, int y) {
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__input_DesktopWidth = x;
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__input_DesktopHeight = y;
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__input_CursorX = intminmax(__input_CursorX, 0, __input_DesktopWidth);
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__input_CursorY = intminmax(__input_CursorY, 0, __input_DesktopHeight);
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}
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