helos1/driver/irq/pic/ps2/ps2.c

92 lines
3.1 KiB
C

#include "ps2.h"
#include "../pic.h"
#include "../internal.h"
#include "internal.h"
#include "../../../../interrupt/interrupt.h"
#include "../../../../runtime/panic_assert.h"
#include "../../../../runtime/stdio.h"
#include "../../../../graphics/graphics.h"
bool irq_pic_ps2_HasMouse;
bool irq_pic_ps2_Mouse4Bytes; // the mouse has 4-byte data packages instead of 3
queue irq_pic_ps2_QueueKeyboard, irq_pic_ps2_QueueMouse;
uint8_t __irq_pic_ps2_QueueBufferK[IRQ_PIC_PS2_QUEUESIZE_KEYBOARD], __irq_pic_ps2_QueueBufferM[IRQ_PIC_PS2_QUEUESIZE_MOUSE];
void irq_pic_ps2_Init() {
assert(irq_pic_Enabled && "irq_pic_ps2_Init() requires PIC to be enabled");
// init the Keyboard and Mouse queues
queue_InitBuffered(&irq_pic_ps2_QueueKeyboard, __irq_pic_ps2_QueueBufferK, IRQ_PIC_PS2_QUEUESIZE_KEYBOARD);
queue_InitBuffered(&irq_pic_ps2_QueueMouse, __irq_pic_ps2_QueueBufferM, IRQ_PIC_PS2_QUEUESIZE_MOUSE);
uint8_t data;
INTERRUPT_DISABLE;
irq_pic_IRQHandler[IRQ_PIC_PS2_KEYBOARD] = irq_pic_ps2_IRQHandlerK;
irq_pic_Mask(IRQ_PIC_PS2_KEYBOARD, false);
// enable second PS/2 port
io_WriteConsoleASCII("ENABLE_MOUSE... ");
__ps2_WriteCommand(IRQ_PIC_PS2_CMD_ENABLE_MOUSE);
io_WriteConsoleASCII("CONTROLLER_READ_CONFIGBYTE... ");
__ps2_WriteCommand(IRQ_PIC_PS2_CMD_READ_CONFIGBYTE);
uint8_t config = __ps2_ReadData();
// write controller mode (|= Port1Translation)
io_WriteConsoleASCII("CONTROLLER_WRITE_CONFIGBYTE... ");
__ps2_WriteCommandData(IRQ_PIC_PS2_CMD_WRITE_CONFIGBYTE, config | IRQ_PIC_PS2_CONFIG_PORT1_TRANSLATION);
if (config & IRQ_PIC_PS2_CONFIG_PORT1_CLOCK) { // mouse not present
irq_pic_ps2_HasMouse = false;
io_WriteConsoleASCII("PS/2 Controller has no mouse\n");
INTERRUPT_RESTORE;
return; // early out
}
// initialize the mouse
// reset mouse
io_WriteConsoleASCII("DEVICE_RESET... ");
__ps2_WriteCommandData(IRQ_PIC_PS2_CMD_SEND_MOUSE, IRQ_PIC_PS2_CMD_DEVICE_RESET);
while ((data = __ps2_ReadData()) != IRQ_PIC_PS2_RESET_OK) {
io_Printf("%X ", data);
}
io_Printf("%X ", data);
// enable 4-byte mode for mouse, pure magic!
irq_pic_ps2_Mouse4Bytes = false;
__ps2_SetMouseRate(200);
__ps2_SetMouseRate(100);
__ps2_SetMouseRate(80);
io_WriteConsoleASCII("SEND_MOUSE(PS2_DEVICE_ID)");
__ps2_WriteCommandData(IRQ_PIC_PS2_CMD_SEND_MOUSE, 0xf2); // get device ID
__ps2_ReadACK();
uint8_t id = __ps2_ReadData(); // receive device ID
io_Printf(", MOUSE PS/2 ID=%d\n", id);
irq_pic_ps2_Mouse4Bytes = (id == 3); // Z-axis is enabled
irq_pic_IRQHandler[IRQ_PIC_PS2_MOUSE] = irq_pic_ps2_IRQHandlerM;
irq_pic_Mask(IRQ_PIC_PS2_MOUSE, false);
// set the actual mouse sample rate
__ps2_SetMouseRate(IRQ_PIC_PS2_MOUSE_SAMPLERATE);
// enable mouse reporting
io_WriteConsoleASCII("MOUSE_ENABLE_REPORTING... ");
__ps2_WriteCommandData(IRQ_PIC_PS2_CMD_SEND_MOUSE, IRQ_PIC_PS2_CMD_DEVICE_MOUSE_ENABLE_REPORTING);
__ps2_ReadACK(); // receive ACK
INTERRUPT_RESTORE;
}
SYSV_ABI void irq_pic_ps2_IRQHandlerK() {
queue_PushByte(&irq_pic_ps2_QueueKeyboard, inb(IRQ_PIC_PS2_IOPORT));
}
SYSV_ABI void irq_pic_ps2_IRQHandlerM() {
queue_PushByte(&irq_pic_ps2_QueueMouse, inb(IRQ_PIC_PS2_IOPORT));
}