833 lines
19 KiB
C
833 lines
19 KiB
C
#include "liballoc_1_1.h"
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/** Durand's Amazing Super Duper Memory functions. */
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#define VERSION "1.1"
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#define ALIGNMENT 16ul//4ul ///< This is the byte alignment that memory must be allocated on. IMPORTANT for GTK and other stuff.
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#define ALIGN_TYPE char ///unsigned char[16] /// unsigned short
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#define ALIGN_INFO sizeof(ALIGN_TYPE)*16 ///< Alignment information is stored right before the pointer. This is the number of bytes of information stored there.
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#define USE_CASE1
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#define USE_CASE2
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#define USE_CASE3
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#define USE_CASE4
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#define USE_CASE5
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/** This macro will conveniently align our pointer upwards */
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#define ALIGN( ptr ) \
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if ( ALIGNMENT > 1 ) \
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{ \
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uintptr_t diff; \
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ptr = (void*)((uintptr_t)ptr + ALIGN_INFO); \
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diff = (uintptr_t)ptr & (ALIGNMENT-1); \
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if ( diff != 0 ) \
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{ \
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diff = ALIGNMENT - diff; \
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ptr = (void*)((uintptr_t)ptr + diff); \
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} \
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*((ALIGN_TYPE*)((uintptr_t)ptr - ALIGN_INFO)) = \
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diff + ALIGN_INFO; \
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}
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#define UNALIGN( ptr ) \
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if ( ALIGNMENT > 1 ) \
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{ \
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uintptr_t diff = *((ALIGN_TYPE*)((uintptr_t)ptr - ALIGN_INFO)); \
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if ( diff < (ALIGNMENT + ALIGN_INFO) ) \
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{ \
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ptr = (void*)((uintptr_t)ptr - diff); \
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} \
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}
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#define LIBALLOC_MAGIC 0xc001c0de
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#define LIBALLOC_DEAD 0xdeaddead
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#if defined DEBUG || defined INFO
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#include <stdio.h>
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#include <stdlib.h>
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#define FLUSH() fflush( stdout )
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#endif
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/** A structure found at the top of all system allocated
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* memory blocks. It details the usage of the memory block.
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*/
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struct liballoc_major
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{
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struct liballoc_major *prev; ///< Linked list information.
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struct liballoc_major *next; ///< Linked list information.
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unsigned int pages; ///< The number of pages in the block.
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unsigned int size; ///< The number of pages in the block.
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unsigned int usage; ///< The number of bytes used in the block.
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struct liballoc_minor *first; ///< A pointer to the first allocated memory in the block.
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};
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/** This is a structure found at the beginning of all
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* sections in a major block which were allocated by a
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* malloc, calloc, realloc call.
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*/
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struct liballoc_minor
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{
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struct liballoc_minor *prev; ///< Linked list information.
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struct liballoc_minor *next; ///< Linked list information.
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struct liballoc_major *block; ///< The owning block. A pointer to the major structure.
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unsigned int magic; ///< A magic number to idenfity correctness.
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unsigned int size; ///< The size of the memory allocated. Could be 1 byte or more.
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unsigned int req_size; ///< The size of memory requested.
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};
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static struct liballoc_major *l_memRoot = NULL; ///< The root memory block acquired from the system.
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static struct liballoc_major *l_bestBet = NULL; ///< The major with the most free memory.
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static unsigned int l_pageSize = 4096; ///< The size of an individual page. Set up in liballoc_init.
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static unsigned int l_pageCount = 16; ///< The number of pages to request per chunk. Set up in liballoc_init.
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static unsigned long long l_allocated = 0; ///< Running total of allocated memory.
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static unsigned long long l_inuse = 0; ///< Running total of used memory.
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static long long l_warningCount = 0; ///< Number of warnings encountered
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static long long l_errorCount = 0; ///< Number of actual errors
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static long long l_possibleOverruns = 0; ///< Number of possible overruns
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// *********** HELPER FUNCTIONS *******************************
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static void *liballoc_memset(void* s, int c, size_t n)
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{
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unsigned int i;
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for ( i = 0; i < n ; i++)
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((char*)s)[i] = c;
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return s;
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}
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static void* liballoc_memcpy(void* s1, const void* s2, size_t n)
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{
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char *cdest;
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char *csrc;
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unsigned int *ldest = (unsigned int*)s1;
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unsigned int *lsrc = (unsigned int*)s2;
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while ( n >= sizeof(unsigned int) )
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{
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*ldest++ = *lsrc++;
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n -= sizeof(unsigned int);
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}
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cdest = (char*)ldest;
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csrc = (char*)lsrc;
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while ( n > 0 )
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{
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*cdest++ = *csrc++;
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n -= 1;
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}
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return s1;
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}
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#if defined DEBUG || defined INFO
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static void liballoc_dump()
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{
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#ifdef DEBUG
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struct liballoc_major *maj = l_memRoot;
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struct liballoc_minor *min = NULL;
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#endif
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printf( "liballoc: ------ Memory data ---------------\n");
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printf( "liballoc: System memory allocated: %i bytes\n", l_allocated );
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printf( "liballoc: Memory in used (malloc'ed): %i bytes\n", l_inuse );
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printf( "liballoc: Warning count: %i\n", l_warningCount );
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printf( "liballoc: Error count: %i\n", l_errorCount );
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printf( "liballoc: Possible overruns: %i\n", l_possibleOverruns );
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#ifdef DEBUG
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while ( maj != NULL )
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{
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printf( "liballoc: %x: total = %i, used = %i\n",
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maj,
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maj->size,
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maj->usage );
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min = maj->first;
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while ( min != NULL )
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{
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printf( "liballoc: %x: %i bytes\n",
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min,
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min->size );
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min = min->next;
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}
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maj = maj->next;
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}
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#endif
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FLUSH();
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}
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#endif
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// ***************************************************************
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static struct liballoc_major *allocate_new_page( unsigned int size )
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{
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unsigned int st;
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struct liballoc_major *maj;
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// This is how much space is required.
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st = size + sizeof(struct liballoc_major);
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st += sizeof(struct liballoc_minor);
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// Perfect amount of space?
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if ( (st % l_pageSize) == 0 )
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st = st / (l_pageSize);
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else
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st = st / (l_pageSize) + 1;
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// No, add the buffer.
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// Make sure it's >= the minimum size.
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if ( st < l_pageCount ) st = l_pageCount;
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maj = (struct liballoc_major*)liballoc_alloc( st );
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if ( maj == NULL )
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{
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l_warningCount += 1;
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#if defined DEBUG || defined INFO
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printf( "liballoc: WARNING: liballoc_alloc( %i ) return NULL\n", st );
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FLUSH();
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#endif
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return NULL; // uh oh, we ran out of memory.
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}
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maj->prev = NULL;
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maj->next = NULL;
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maj->pages = st;
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maj->size = st * l_pageSize;
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maj->usage = sizeof(struct liballoc_major);
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maj->first = NULL;
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l_allocated += maj->size;
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#ifdef DEBUG
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printf( "liballoc: Resource allocated %x of %i pages (%i bytes) for %i size.\n", maj, st, maj->size, size );
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printf( "liballoc: Total memory usage = %i KB\n", (int)((l_allocated / (1024))) );
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FLUSH();
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#endif
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return maj;
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}
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void *PREFIX(malloc)(size_t req_size)
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{
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int startedBet = 0;
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unsigned long long bestSize = 0;
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void *p = NULL;
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uintptr_t diff;
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struct liballoc_major *maj;
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struct liballoc_minor *min;
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struct liballoc_minor *new_min;
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unsigned long size = req_size;
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// For alignment, we adjust size so there's enough space to align.
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if ( ALIGNMENT > 1 )
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{
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size += ALIGNMENT + ALIGN_INFO;
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}
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// So, ideally, we really want an alignment of 0 or 1 in order
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// to save space.
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liballoc_lock();
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if ( size == 0 )
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{
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l_warningCount += 1;
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#if defined DEBUG || defined INFO
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printf( "liballoc: WARNING: alloc( 0 ) called from %x\n",
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__builtin_return_address(0) );
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FLUSH();
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#endif
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liballoc_unlock();
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return PREFIX(malloc)(1);
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}
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if ( l_memRoot == NULL )
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{
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#if defined DEBUG || defined INFO
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#ifdef DEBUG
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printf( "liballoc: initialization of liballoc " VERSION "\n" );
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#endif
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atexit( liballoc_dump );
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FLUSH();
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#endif
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// This is the first time we are being used.
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l_memRoot = allocate_new_page( size );
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if ( l_memRoot == NULL )
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{
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liballoc_unlock();
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#ifdef DEBUG
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printf( "liballoc: initial l_memRoot initialization failed\n", p);
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FLUSH();
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#endif
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return NULL;
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}
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#ifdef DEBUG
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printf( "liballoc: set up first memory major %x\n", l_memRoot );
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FLUSH();
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#endif
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}
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#ifdef DEBUG
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printf( "liballoc: %x PREFIX(malloc)( %i ): ",
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__builtin_return_address(0),
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size );
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FLUSH();
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#endif
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// Now we need to bounce through every major and find enough space....
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maj = l_memRoot;
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startedBet = 0;
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// Start at the best bet....
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if ( l_bestBet != NULL )
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{
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bestSize = l_bestBet->size - l_bestBet->usage;
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if ( bestSize > (size + sizeof(struct liballoc_minor)))
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{
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maj = l_bestBet;
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startedBet = 1;
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}
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}
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while ( maj != NULL )
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{
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diff = maj->size - maj->usage;
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// free memory in the block
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if ( bestSize < diff )
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{
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// Hmm.. this one has more memory then our bestBet. Remember!
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l_bestBet = maj;
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bestSize = diff;
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}
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#ifdef USE_CASE1
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// CASE 1: There is not enough space in this major block.
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if ( diff < (size + sizeof( struct liballoc_minor )) )
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{
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#ifdef DEBUG
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printf( "CASE 1: Insufficient space in block %x\n", maj);
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FLUSH();
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#endif
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// Another major block next to this one?
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if ( maj->next != NULL )
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{
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maj = maj->next; // Hop to that one.
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continue;
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}
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if ( startedBet == 1 ) // If we started at the best bet,
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{ // let's start all over again.
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maj = l_memRoot;
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startedBet = 0;
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continue;
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}
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// Create a new major block next to this one and...
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maj->next = allocate_new_page( size ); // next one will be okay.
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if ( maj->next == NULL ) break; // no more memory.
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maj->next->prev = maj;
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maj = maj->next;
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// .. fall through to CASE 2 ..
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}
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#endif
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#ifdef USE_CASE2
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// CASE 2: It's a brand new block.
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if ( maj->first == NULL )
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{
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maj->first = (struct liballoc_minor*)((uintptr_t)maj + sizeof(struct liballoc_major) );
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maj->first->magic = LIBALLOC_MAGIC;
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maj->first->prev = NULL;
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maj->first->next = NULL;
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maj->first->block = maj;
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maj->first->size = size;
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maj->first->req_size = req_size;
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maj->usage += size + sizeof( struct liballoc_minor );
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l_inuse += size;
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p = (void*)((uintptr_t)(maj->first) + sizeof( struct liballoc_minor ));
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ALIGN( p );
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#ifdef DEBUG
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printf( "CASE 2: returning %x\n", p);
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FLUSH();
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#endif
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liballoc_unlock(); // release the lock
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return p;
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}
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#endif
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#ifdef USE_CASE3
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// CASE 3: Block in use and enough space at the start of the block.
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diff = (uintptr_t)(maj->first);
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diff -= (uintptr_t)maj;
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diff -= sizeof(struct liballoc_major);
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if ( diff >= (size + sizeof(struct liballoc_minor)) )
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{
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// Yes, space in front. Squeeze in.
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maj->first->prev = (struct liballoc_minor*)((uintptr_t)maj + sizeof(struct liballoc_major) );
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maj->first->prev->next = maj->first;
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maj->first = maj->first->prev;
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maj->first->magic = LIBALLOC_MAGIC;
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maj->first->prev = NULL;
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maj->first->block = maj;
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maj->first->size = size;
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maj->first->req_size = req_size;
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maj->usage += size + sizeof( struct liballoc_minor );
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l_inuse += size;
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p = (void*)((uintptr_t)(maj->first) + sizeof( struct liballoc_minor ));
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ALIGN( p );
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#ifdef DEBUG
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printf( "CASE 3: returning %x\n", p);
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FLUSH();
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#endif
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liballoc_unlock(); // release the lock
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return p;
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}
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#endif
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#ifdef USE_CASE4
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// CASE 4: There is enough space in this block. But is it contiguous?
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min = maj->first;
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// Looping within the block now...
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while ( min != NULL )
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{
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// CASE 4.1: End of minors in a block. Space from last and end?
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if ( min->next == NULL )
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{
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// the rest of this block is free... is it big enough?
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diff = (uintptr_t)(maj) + maj->size;
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diff -= (uintptr_t)min;
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diff -= sizeof( struct liballoc_minor );
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diff -= min->size;
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// minus already existing usage..
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if ( diff >= (size + sizeof( struct liballoc_minor )) )
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{
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// yay....
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min->next = (struct liballoc_minor*)((uintptr_t)min + sizeof( struct liballoc_minor ) + min->size);
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min->next->prev = min;
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min = min->next;
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min->next = NULL;
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min->magic = LIBALLOC_MAGIC;
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min->block = maj;
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min->size = size;
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min->req_size = req_size;
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maj->usage += size + sizeof( struct liballoc_minor );
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l_inuse += size;
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p = (void*)((uintptr_t)min + sizeof( struct liballoc_minor ));
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ALIGN( p );
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#ifdef DEBUG
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printf( "CASE 4.1: returning %x\n", p);
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FLUSH();
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#endif
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liballoc_unlock(); // release the lock
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return p;
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}
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}
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// CASE 4.2: Is there space between two minors?
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if ( min->next != NULL )
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{
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// is the difference between here and next big enough?
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diff = (uintptr_t)(min->next);
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diff -= (uintptr_t)min;
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diff -= sizeof( struct liballoc_minor );
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diff -= min->size;
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// minus our existing usage.
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if ( diff >= (size + sizeof( struct liballoc_minor )) )
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{
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// yay......
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new_min = (struct liballoc_minor*)((uintptr_t)min + sizeof( struct liballoc_minor ) + min->size);
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new_min->magic = LIBALLOC_MAGIC;
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new_min->next = min->next;
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new_min->prev = min;
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new_min->size = size;
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new_min->req_size = req_size;
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new_min->block = maj;
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min->next->prev = new_min;
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min->next = new_min;
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maj->usage += size + sizeof( struct liballoc_minor );
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l_inuse += size;
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p = (void*)((uintptr_t)new_min + sizeof( struct liballoc_minor ));
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ALIGN( p );
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#ifdef DEBUG
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printf( "CASE 4.2: returning %x\n", p);
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FLUSH();
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#endif
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liballoc_unlock(); // release the lock
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return p;
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}
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} // min->next != NULL
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min = min->next;
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} // while min != NULL ...
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#endif
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#ifdef USE_CASE5
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// CASE 5: Block full! Ensure next block and loop.
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if ( maj->next == NULL )
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{
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#ifdef DEBUG
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printf( "CASE 5: block full\n");
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FLUSH();
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#endif
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if ( startedBet == 1 )
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{
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maj = l_memRoot;
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startedBet = 0;
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continue;
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}
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// we've run out. we need more...
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maj->next = allocate_new_page( size ); // next one guaranteed to be okay
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if ( maj->next == NULL ) break; // uh oh, no more memory.....
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maj->next->prev = maj;
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}
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#endif
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maj = maj->next;
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} // while (maj != NULL)
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liballoc_unlock(); // release the lock
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#ifdef DEBUG
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printf( "All cases exhausted. No memory available.\n");
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FLUSH();
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#endif
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#if defined DEBUG || defined INFO
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printf( "liballoc: WARNING: PREFIX(malloc)( %i ) returning NULL.\n", size);
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|
liballoc_dump();
|
|
FLUSH();
|
|
#endif
|
|
return NULL;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void PREFIX(free)(void *ptr)
|
|
{
|
|
struct liballoc_minor *min;
|
|
struct liballoc_major *maj;
|
|
|
|
if ( ptr == NULL )
|
|
{
|
|
l_warningCount += 1;
|
|
#if defined DEBUG || defined INFO
|
|
printf( "liballoc: WARNING: PREFIX(free)( NULL ) called from %x\n",
|
|
__builtin_return_address(0) );
|
|
FLUSH();
|
|
#endif
|
|
return;
|
|
}
|
|
|
|
UNALIGN( ptr );
|
|
|
|
liballoc_lock(); // lockit
|
|
|
|
|
|
min = (struct liballoc_minor*)((uintptr_t)ptr - sizeof( struct liballoc_minor ));
|
|
|
|
|
|
if ( min->magic != LIBALLOC_MAGIC )
|
|
{
|
|
l_errorCount += 1;
|
|
|
|
// Check for overrun errors. For all bytes of LIBALLOC_MAGIC
|
|
if (
|
|
((min->magic & 0xFFFFFF) == (LIBALLOC_MAGIC & 0xFFFFFF)) ||
|
|
((min->magic & 0xFFFF) == (LIBALLOC_MAGIC & 0xFFFF)) ||
|
|
((min->magic & 0xFF) == (LIBALLOC_MAGIC & 0xFF))
|
|
)
|
|
{
|
|
l_possibleOverruns += 1;
|
|
#if defined DEBUG || defined INFO
|
|
printf( "liballoc: ERROR: Possible 1-3 byte overrun for magic %x != %x\n",
|
|
min->magic,
|
|
LIBALLOC_MAGIC );
|
|
FLUSH();
|
|
#endif
|
|
}
|
|
|
|
|
|
if ( min->magic == LIBALLOC_DEAD )
|
|
{
|
|
#if defined DEBUG || defined INFO
|
|
printf( "liballoc: ERROR: multiple PREFIX(free)() attempt on %x from %x.\n",
|
|
ptr,
|
|
__builtin_return_address(0) );
|
|
FLUSH();
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
#if defined DEBUG || defined INFO
|
|
printf( "liballoc: ERROR: Bad PREFIX(free)( %x ) called from %x\n",
|
|
ptr,
|
|
__builtin_return_address(0) );
|
|
FLUSH();
|
|
#endif
|
|
}
|
|
|
|
// being lied to...
|
|
liballoc_unlock(); // release the lock
|
|
return;
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
printf( "liballoc: %x PREFIX(free)( %x ): ",
|
|
__builtin_return_address( 0 ),
|
|
ptr );
|
|
FLUSH();
|
|
#endif
|
|
|
|
|
|
maj = min->block;
|
|
|
|
l_inuse -= min->size;
|
|
|
|
maj->usage -= (min->size + sizeof( struct liballoc_minor ));
|
|
min->magic = LIBALLOC_DEAD; // No mojo.
|
|
|
|
if ( min->next != NULL ) min->next->prev = min->prev;
|
|
if ( min->prev != NULL ) min->prev->next = min->next;
|
|
|
|
if ( min->prev == NULL ) maj->first = min->next;
|
|
// Might empty the block. This was the first
|
|
// minor.
|
|
|
|
|
|
// We need to clean up after the majors now....
|
|
|
|
if ( maj->first == NULL ) // Block completely unused.
|
|
{
|
|
if ( l_memRoot == maj ) l_memRoot = maj->next;
|
|
if ( l_bestBet == maj ) l_bestBet = NULL;
|
|
if ( maj->prev != NULL ) maj->prev->next = maj->next;
|
|
if ( maj->next != NULL ) maj->next->prev = maj->prev;
|
|
l_allocated -= maj->size;
|
|
|
|
liballoc_free( maj, maj->pages );
|
|
}
|
|
else
|
|
{
|
|
if ( l_bestBet != NULL )
|
|
{
|
|
int bestSize = l_bestBet->size - l_bestBet->usage;
|
|
int majSize = maj->size - maj->usage;
|
|
|
|
if ( majSize > bestSize ) l_bestBet = maj;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
#ifdef DEBUG
|
|
printf( "OK\n");
|
|
FLUSH();
|
|
#endif
|
|
|
|
liballoc_unlock(); // release the lock
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void* PREFIX(calloc)(size_t nobj, size_t size)
|
|
{
|
|
int real_size;
|
|
void *p;
|
|
|
|
real_size = nobj * size;
|
|
|
|
p = PREFIX(malloc)( real_size );
|
|
|
|
liballoc_memset( p, 0, real_size );
|
|
|
|
return p;
|
|
}
|
|
|
|
|
|
|
|
void* PREFIX(realloc)(void *p, size_t size)
|
|
{
|
|
void *ptr;
|
|
struct liballoc_minor *min;
|
|
unsigned int real_size;
|
|
|
|
// Honour the case of size == 0 => free old and return NULL
|
|
if ( size == 0 )
|
|
{
|
|
PREFIX(free)( p );
|
|
return NULL;
|
|
}
|
|
|
|
// In the case of a NULL pointer, return a simple malloc.
|
|
if ( p == NULL ) return PREFIX(malloc)( size );
|
|
|
|
// Unalign the pointer if required.
|
|
ptr = p;
|
|
UNALIGN(ptr);
|
|
|
|
liballoc_lock(); // lockit
|
|
|
|
min = (struct liballoc_minor*)((uintptr_t)ptr - sizeof( struct liballoc_minor ));
|
|
|
|
// Ensure it is a valid structure.
|
|
if ( min->magic != LIBALLOC_MAGIC )
|
|
{
|
|
l_errorCount += 1;
|
|
|
|
// Check for overrun errors. For all bytes of LIBALLOC_MAGIC
|
|
if (
|
|
((min->magic & 0xFFFFFF) == (LIBALLOC_MAGIC & 0xFFFFFF)) ||
|
|
((min->magic & 0xFFFF) == (LIBALLOC_MAGIC & 0xFFFF)) ||
|
|
((min->magic & 0xFF) == (LIBALLOC_MAGIC & 0xFF))
|
|
)
|
|
{
|
|
l_possibleOverruns += 1;
|
|
#if defined DEBUG || defined INFO
|
|
printf( "liballoc: ERROR: Possible 1-3 byte overrun for magic %x != %x\n",
|
|
min->magic,
|
|
LIBALLOC_MAGIC );
|
|
FLUSH();
|
|
#endif
|
|
}
|
|
|
|
|
|
if ( min->magic == LIBALLOC_DEAD )
|
|
{
|
|
#if defined DEBUG || defined INFO
|
|
printf( "liballoc: ERROR: multiple PREFIX(free)() attempt on %x from %x.\n",
|
|
ptr,
|
|
__builtin_return_address(0) );
|
|
FLUSH();
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
#if defined DEBUG || defined INFO
|
|
printf( "liballoc: ERROR: Bad PREFIX(free)( %x ) called from %x\n",
|
|
ptr,
|
|
__builtin_return_address(0) );
|
|
FLUSH();
|
|
#endif
|
|
}
|
|
|
|
// being lied to...
|
|
liballoc_unlock(); // release the lock
|
|
return NULL;
|
|
}
|
|
|
|
// Definitely a memory block.
|
|
|
|
real_size = min->req_size;
|
|
|
|
if ( real_size >= size )
|
|
{
|
|
min->req_size = size;
|
|
liballoc_unlock();
|
|
return p;
|
|
}
|
|
|
|
liballoc_unlock();
|
|
|
|
// If we got here then we're reallocating to a block bigger than us.
|
|
ptr = PREFIX(malloc)( size ); // We need to allocate new memory
|
|
liballoc_memcpy( ptr, p, real_size );
|
|
PREFIX(free)( p );
|
|
|
|
return ptr;
|
|
}
|
|
|
|
|
|
|
|
|