gl01/internal/game/imgui.go

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2022-01-24 22:40:53 +08:00
package game
import (
"fmt"
"log"
"os"
"runtime"
"edgaru089.ml/go/gl01/internal/asset"
"edgaru089.ml/go/gl01/internal/igwrap"
"edgaru089.ml/go/gl01/internal/util/itype"
"edgaru089.ml/go/gl01/internal/world"
"github.com/go-gl/glfw/v3.3/glfw"
"github.com/inkyblackness/imgui-go/v4"
)
type guiState struct {
showLog, showDebugInfo bool
logFollow bool
loadChunkFile string
loadChunkID [2]int32
saveChunkFile string
saveChunkID [2]int32
}
func (g *Game) initImgui(win *glfw.Window) {
imgui.CreateContext(nil)
g.io = imgui.CurrentIO()
cfg := imgui.NewFontConfig()
cfg.SetOversampleH(1)
cfg.SetOversampleV(1)
cfg.SetPixelSnapH(true)
g.io.Fonts().AddFontFromMemoryTTFV(asset.Unifont, 16, cfg, g.io.Fonts().GlyphRangesChineseFull())
igwrap.Init(win)
g.gui = guiState{
showLog: true,
showDebugInfo: false,
logFollow: true,
loadChunkFile: "chunk.gob",
loadChunkID: [2]int32{0, 0},
saveChunkFile: "chunk.gob",
saveChunkID: [2]int32{0, 0},
}
}
func (g *Game) imgui() {
if imgui.BeginV("Player", nil, imgui.WindowFlagsAlwaysAutoResize) {
pos := g.player.Position()
vel := g.player.Speed()
imgui.Text(fmt.Sprintf("Pos: (%.5f, %.5f, %.5f), Vel: (%.5f, %.5f, %.5f)", pos[0], pos[1], pos[2], vel[0], vel[1], vel[2]))
}
imgui.End()
if imgui.BeginV("Go Runtime", nil, imgui.WindowFlagsAlwaysAutoResize) {
imgui.Text(fmt.Sprintf("%s/%s, compiler: %s", runtime.GOOS, runtime.GOARCH, runtime.Compiler))
imgui.Text(fmt.Sprintf("NumCPU=%d, NumGOMAXPROCS=%d", runtime.NumCPU(), runtime.GOMAXPROCS(0)))
imgui.Text(fmt.Sprintf("NumCgoCalls=%d, NumGoroutine=%d", runtime.NumCgoCall(), runtime.NumGoroutine()))
imgui.Spacing()
if imgui.ButtonV("!!! PANIC !!!", imgui.Vec2{X: -2, Y: 0}) {
panic("Manual Panic")
}
}
imgui.End()
if igwrap.Begin("Logs", &g.gui.showLog, imgui.WindowFlagsMenuBar) {
if imgui.BeginMenuBar() {
if imgui.Button("Clear") {
logs = ""
}
if imgui.Button("Add Logs") {
for i := 0; i < 8; i++ {
log.Print("Added logs")
}
}
imgui.Checkbox("Autoscroll", &g.gui.logFollow)
imgui.EndMenuBar()
}
imgui.BeginChildV("LogScroll", imgui.Vec2{}, true, 0)
imgui.Text(logs)
if g.gui.logFollow && imgui.ScrollY() >= imgui.ScrollMaxY() {
imgui.SetScrollHereY(1.0)
}
imgui.EndChild()
imgui.End()
}
if imgui.Begin("Actions") {
imgui.Text("Chunks")
imgui.Separator()
imgui.InputText("Load Filename", &g.gui.loadChunkFile)
imgui.SliderInt2("Load ID", &g.gui.loadChunkID, -10, 10)
if imgui.ButtonV("Load", imgui.Vec2{X: -2, Y: 0}) {
c := &world.Chunk{}
f, err := os.Open(g.gui.loadChunkFile)
if err != nil {
log.Print("LoadChunk: ", err)
} else {
c.LoadFromGobIndexed(f, int(g.gui.loadChunkID[0]), int(g.gui.loadChunkID[1]))
g.world.SetChunk(int(g.gui.loadChunkID[0]), int(g.gui.loadChunkID[1]), c)
}
}
imgui.Separator()
imgui.InputText("Save Filename", &g.gui.saveChunkFile)
imgui.SliderInt2("Save ID", &g.gui.saveChunkID, -10, 10)
if imgui.ButtonV("Save", imgui.Vec2{X: -2, Y: 0}) {
c := g.world.Chunks[itype.Vec2i{int(g.gui.saveChunkID[0]), int(g.gui.saveChunkID[1])}]
f, _ := os.Create(g.gui.saveChunkFile)
c.WriteToGob(f)
f.Close()
}
imgui.Separator()
}
imgui.End()
}