remove log window & hide demo by default
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@@ -46,6 +46,7 @@ func (g *Game) Init(win *glfw.Window) {
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win.SetCursorPos(float64(width)/2, float64(height)/2)
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io.ShowDebugInfo = true
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g.paused = true
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//win.SetInputMode(glfw.CursorMode, glfw.CursorDisabled)
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win.SetCursorPosCallback(func(w *glfw.Window, xpos, ypos float64) {
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