Change package name to edgaru089.ink/go/gl01 & Update dependencies
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@@ -1,7 +1,7 @@
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package world
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import (
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"edgaru089.ml/go/gl01/internal/util/itype"
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"edgaru089.ink/go/gl01/internal/util/itype"
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)
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func (w *World) castworker(from, dir itype.Vec3d, maxlen float64, current itype.Vec3i, skipdir itype.Direction) (ok bool, blockcoord itype.Vec3i, face itype.Direction, where itype.Vec3d, dist float64) {
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