semi-transparent water rendering (TODO)

This commit is contained in:
2022-01-29 00:43:11 +08:00
parent 904221ac14
commit fea09c5012
18 changed files with 250 additions and 68 deletions

View File

@@ -0,0 +1,6 @@
#version 330
void main() {
// gl_FragDepth = gl.FragCoord.z;
}